Add core-powered web sculpting studio with tablet controls
Add pressure-aware worker sculpting, bounded shared input, project files and history, and compact icon navigation with an XYZ orbit gizmo. Amp-Thread-ID: https://ampcode.com/threads/T-01a0b4b4-202c-73f1-984d-9a55c88f9c83 Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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+3
-1
@@ -36,7 +36,7 @@ func newApplication(store *playgroundStore, packages map[string]memoryAsset, mon
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return nil, err
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}
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pages := make(map[string][]byte)
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for _, name := range []string{"home.html", "docs.html", "playground.html", "gltf.html"} {
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for _, name := range []string{"home.html", "docs.html", "playground.html", "gltf.html", "assets/sculpt/index.html"} {
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content, err := webFiles.ReadFile("web/" + name)
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if err != nil {
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return nil, err
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@@ -89,6 +89,8 @@ func (app *application) routes() http.Handler {
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mux.HandleFunc("/playground/", app.servePlayground)
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mux.HandleFunc("/view/gltf", app.servePage("gltf.html"))
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mux.HandleFunc("/view/gltf/", app.servePage("gltf.html"))
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mux.HandleFunc("/view/sculpt", app.servePage("assets/sculpt/index.html"))
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mux.HandleFunc("/view/sculpt/", app.servePage("assets/sculpt/index.html"))
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mux.HandleFunc("/", app.serveHome)
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return app.headers(mux)
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}
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