diff --git a/README.md b/README.md index 8c0d675..c54e12e 100644 --- a/README.md +++ b/README.md @@ -44,6 +44,14 @@ What algorithms are we planning to have, - streaming mesh data? (for progressive loading/nanites/volumetrics/sectors/occlusion-optimised loading) - server components? (websockets for mesh streaming) - collision sounds? +- HDR/LDR rendering? +- tonemapping? +- lighting bsdf? materials? +- trails? +- vfx? +- vr/ar? +- dynamic textures? +- shadow casting? ## are we gon use ogl or start from scratch?