From 41196e484090d98d7ebdc25bfa501fe80fa53fbd Mon Sep 17 00:00:00 2001 From: Heaust Azure <54670936+Heaust-ops@users.noreply.github.com> Date: Fri, 2 Aug 2024 23:06:46 +0530 Subject: [PATCH] Update README.md --- README.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.md b/README.md index 8c0d675..c54e12e 100644 --- a/README.md +++ b/README.md @@ -44,6 +44,14 @@ What algorithms are we planning to have, - streaming mesh data? (for progressive loading/nanites/volumetrics/sectors/occlusion-optimised loading) - server components? (websockets for mesh streaming) - collision sounds? +- HDR/LDR rendering? +- tonemapping? +- lighting bsdf? materials? +- trails? +- vfx? +- vr/ar? +- dynamic textures? +- shadow casting? ## are we gon use ogl or start from scratch?