Add FxNode render graph playground

Add persistent render graph loadouts, grouped node authoring, code-appending apply behavior, explicit playground lighting, and resilient worker startup.

Amp-Thread-ID: https://ampcode.com/threads/T-01a033d4-0e44-708e-af0e-6166283416ff
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
This commit is contained in:
Amp
2026-08-24 17:45:48 +00:00
co-authored by heaust
parent 951449db0b
commit 6153223fd5
27 changed files with 4672 additions and 207 deletions
+5 -1
View File
@@ -8,6 +8,7 @@ const point = new PointLight(scene, {
color: [1, 0.25, 0.05],
intensity: 20,
range: 8,
radius: 0.5, // Softens the specular footprint like a small spherical emitter.
});
const sun = new DirectionalLight(scene, {
@@ -16,7 +17,10 @@ const sun = new DirectionalLight(scene, {
intensity: 3,
});
const fill = new AmbientLight(scene, { color: [0.1, 0.2, 0.4], intensity: 0.2 });
const fill = new AmbientLight(scene, {
color: [0.1, 0.2, 0.4],
intensity: 0.2,
});
await Promise.all([point.ready, sun.ready, fill.ready]);
```