Add FxNode render graph playground
Add persistent render graph loadouts, grouped node authoring, code-appending apply behavior, explicit playground lighting, and resilient worker startup. Amp-Thread-ID: https://ampcode.com/threads/T-01a033d4-0e44-708e-af0e-6166283416ff Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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@@ -11,6 +11,8 @@ func TestLoadPackages(t *testing.T) {
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for _, name := range []string{
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"core.js",
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"handles.js",
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"fxnode-rg.js",
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"fxnode-worker.js",
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"worker.js",
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"importer-worker.js",
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"bvh-worker.js",
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@@ -29,7 +31,7 @@ func TestLoadPackages(t *testing.T) {
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if err != nil {
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t.Fatal(err)
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}
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if len(packages) != 6 {
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if len(packages) != 8 {
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t.Fatalf("package count = %d", len(packages))
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}
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if content := string(packages["pkg/yawn_core_bg.wasm"].content); content != filepath.Join("pkg", "yawn_core_bg.wasm") {
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