Strip core to render data and render graphs

Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
This commit is contained in:
Amp
2026-08-19 09:41:41 +00:00
co-authored by heaust
parent 0e44917f9e
commit 6bbf8039e4
67 changed files with 3152 additions and 3669 deletions
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@@ -1,7 +1,7 @@
{
"name": "@yawn/mesh-handles",
"version": "0.1.0",
"description": "Conventional mesh handles over the Yawn worker and shared-SOA protocol",
"description": "Conventional mesh, instance, camera, and material handles over Yawn render data",
"type": "module",
"exports": "./src/index.js",
"dependencies": {