Strip core to render data and render graphs

Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
This commit is contained in:
Amp
2026-08-19 09:41:41 +00:00
co-authored by heaust
parent 0e44917f9e
commit 6bbf8039e4
67 changed files with 3152 additions and 3669 deletions
-1
View File
@@ -6,7 +6,6 @@ export async function connectFromWorker(port, options = {}) {
worker: port,
memory: options.memory,
ringPtr: options.ringPtr,
pickingWorkerFactory: options.pickingWorkerFactory,
free: options.free,
});
await core.ready;