Strip core to render data and render graphs
Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers. Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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@@ -13,3 +13,5 @@ export * from "./12-direct-sab-animation.js";
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export * from "./13-bvh-picking.js";
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export * from "./14-worker-to-worker.js";
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export * from "./15-complete-scene.js";
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export * from "./16-camera-render-data.js";
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export * from "./17-conventional-handles.js";
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