Strip core to render data and render graphs

Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
This commit is contained in:
Amp
2026-08-19 09:41:41 +00:00
co-authored by heaust
parent 0e44917f9e
commit 6bbf8039e4
67 changed files with 3152 additions and 3669 deletions
+2
View File
@@ -13,3 +13,5 @@ export * from "./12-direct-sab-animation.js";
export * from "./13-bvh-picking.js";
export * from "./14-worker-to-worker.js";
export * from "./15-complete-scene.js";
export * from "./16-camera-render-data.js";
export * from "./17-conventional-handles.js";