Update README.md

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Heaust Azure
2024-08-02 13:30:44 +05:30
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@@ -19,6 +19,8 @@ What algorithms are we planning to have,
- gpu picking? - gpu picking?
- HZB occlusion + frustum/portal culling? - HZB occlusion + frustum/portal culling?
- deferred + forward lighting? - deferred + forward lighting?
- hair/fur support?
- splines?
- good auto lod (how?) - good auto lod (how?)
- auto billboarding? - auto billboarding?
- selective raytracing? (maybe to bake static lighting on init?) - selective raytracing? (maybe to bake static lighting on init?)