feat: add variadic render graph logic nodes
Amp-Thread-ID: https://ampcode.com/threads/T-019f9d91-77c1-7206-a60f-ed6554ce92ab Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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# Examples
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The repository has five current experiences. Images below use the examples' existing captured assets—there are no documentation copies.
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The repository has six current experiences. Images below use the examples' existing captured assets—there are no documentation copies.
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## Minimal
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@@ -26,6 +26,12 @@ _Replacing a node definition and migrating its instance. [Source](https://github
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_One worker and graph with independent cameras and selections. The application-owned toolbar targets the active view, and the canvases forward pointer events only. [Source](https://github.com/Heaust-ops/fxnode/blob/main/examples/multi-view/main.ts)._
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## Logic nodes
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_A Boolean socket, app-composed AND/OR/NOT/XOR/XNOR/NAND/NOR nodes, and five-link inputs. The library presents and edits the graph; the example evaluates it in application code. [Source](https://github.com/Heaust-ops/fxnode/blob/main/examples/logic-nodes/main.ts)._
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## Blender-shaped gallery
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The [larger gallery source](https://github.com/Heaust-ops/fxnode/blob/main/examples/blender/main.ts) exercises many node and interaction shapes; it is repository application code, not package authority.
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