Add local glTF viewer and visual coverage
Amp-Thread-ID: https://ampcode.com/threads/T-01a02d1c-27fc-7761-9f51-ed97b2dd4e3e Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<meta name="theme-color" content="#06111d" />
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<meta
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name="description"
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content="Open a local glTF or GLB file in the Yawn WebGPU viewer."
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/>
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<title>glTF Viewer — Yawn</title>
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<link rel="stylesheet" href="/assets/gltf.css" />
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<script type="importmap">
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{
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"imports": {
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"@yawn/core": "/pkg/core.js",
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"@yawn/handles": "/pkg/handles.js"
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}
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}
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</script>
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<script type="module" src="/assets/gltf.js"></script>
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</head>
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<body>
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<main id="drop-zone" class="viewer" aria-label="Yawn glTF viewer">
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<canvas id="canvas" aria-label="3D model preview"></canvas>
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<output id="render-time" class="render-time" hidden>
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<span>Render</span>
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<strong id="render-value">— ms</strong>
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</output>
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<button id="drop-prompt" class="drop-prompt" type="button">
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<span class="drop-icon" aria-hidden="true">↓</span>
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<strong id="prompt-message">Drop a glTF file</strong>
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<small id="prompt-detail"
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>GLB or self-contained glTF · processed locally</small
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>
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</button>
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<input
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id="file-picker"
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type="file"
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accept=".glb,.gltf,model/gltf-binary,model/gltf+json"
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hidden
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/>
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</main>
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</body>
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</html>
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