Replace addons with conventional handles

Provide the single-loadout Scene API, SAB-backed meshes, cameras, materials, lights, workers, post effects, and tutorial playgrounds. Batch matching row growth so active GPU loadouts refresh once.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
This commit is contained in:
Amp
2026-08-20 06:39:30 +00:00
co-authored by heaust
parent 239b1d25b0
commit 9768765d74
62 changed files with 2749 additions and 798 deletions
+21 -1
View File
@@ -23,9 +23,29 @@ export default defineConfig({
cleanUrls: true,
themeConfig: {
nav: [
{ text: "Architecture", link: "/" },
{ text: "Guide", link: "/guide/getting-started" },
{ text: "Core", link: "/guide/core" },
{ text: "Playground", link: "/playground" },
],
sidebar: {
"/guide/": [
{
text: "Learn Yawn",
items: [
{ text: "Getting started", link: "/guide/getting-started" },
{ text: "Scene and shared data", link: "/guide/scene-and-sab" },
{ text: "Cameras and controls", link: "/guide/cameras" },
{ text: "Meshes and instances", link: "/guide/meshes-and-instances" },
{ text: "Materials and textures", link: "/guide/materials" },
{ text: "Clustered lights", link: "/guide/lights" },
{ text: "Compute passes", link: "/guide/compute" },
{ text: "Post processing", link: "/guide/post-processing" },
{ text: "glTF and picking", link: "/guide/importing-and-picking" },
{ text: "Core boundary", link: "/guide/core" },
],
},
],
},
},
vite: {
plugins: [isolation],