Add SAB-backed rotor transforms and smooth camera controls
Amp-Thread-ID: https://ampcode.com/threads/T-01a01ff8-b91f-724f-8952-f07c6b5042fd Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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@@ -39,7 +39,7 @@ const mesh = new Mesh(scene, {
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});
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await mesh.ready;
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mesh.position[0] = 0.25; // direct SAB mutation
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mesh.position.x = 0.25; // direct SAB mutation
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```
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`Scene` installs one HDR clustered-forward loadout. Adding compute, custom shaders, textures, or post effects rebuilds that same loadout; changing values already present in shared rows does not send a message.
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