Add tutorial docs and interactive playgrounds
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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@@ -43,13 +43,11 @@ loadouts, lifecycle, and transient resource management; conveniences live outsid
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- `addons/gltf-import` — glTF worker that writes format-neutral render-data packets directly to a fixed SOA.
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- `addons/mesh-handles` — conventional mesh, instance, camera, and material objects plus optional BVH picking.
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The integration example in `examples/render-graph-studio` consumes every package
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through its public API; no example source or shader lives in core.
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The focused recipes in `examples/cookbook` show each addon independently, including
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AST/JSO/FXNode authoring, external render and compute programs, graph activation,
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shared glTF import, mesh instances, custom SOA columns, SAB animation, picking, and
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worker-to-worker use.
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The editable playground and Render Graph Studio under `examples/` consume the
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packages through their public APIs; no example source or shader lives in core.
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Tutorial-style package guides and all focused recipes live under `docs/`, including
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AST/JSO/FXNode authoring, render and compute programs, graph activation, shared glTF
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import, mesh instances, custom SOA columns, SAB animation, picking, and worker use.
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Example graph authoring:
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