Add tutorial docs and interactive playgrounds

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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Amp
2026-08-19 14:20:59 +00:00
co-authored by heaust
parent 6bbf8039e4
commit d34722d66d
57 changed files with 5063 additions and 767 deletions
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@@ -43,13 +43,11 @@ loadouts, lifecycle, and transient resource management; conveniences live outsid
- `addons/gltf-import` — glTF worker that writes format-neutral render-data packets directly to a fixed SOA.
- `addons/mesh-handles` — conventional mesh, instance, camera, and material objects plus optional BVH picking.
The integration example in `examples/render-graph-studio` consumes every package
through its public API; no example source or shader lives in core.
The focused recipes in `examples/cookbook` show each addon independently, including
AST/JSO/FXNode authoring, external render and compute programs, graph activation,
shared glTF import, mesh instances, custom SOA columns, SAB animation, picking, and
worker-to-worker use.
The editable playground and Render Graph Studio under `examples/` consume the
packages through their public APIs; no example source or shader lives in core.
Tutorial-style package guides and all focused recipes live under `docs/`, including
AST/JSO/FXNode authoring, render and compute programs, graph activation, shared glTF
import, mesh instances, custom SOA columns, SAB animation, picking, and worker use.
Example graph authoring: