feat: add render graph driven renderer architecture

Amp-Thread-ID: https://ampcode.com/threads/T-019f9d91-77c1-7206-a60f-ed6554ce92ab

Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
This commit is contained in:
Amp
2026-07-27 02:53:44 +00:00
co-authored by heaust
parent 8a8369706b
commit d4e8634f67
290 changed files with 48804 additions and 1995 deletions
@@ -0,0 +1,62 @@
import type { FxNodeDefinition } from "@lib/composition/index.js";
export const materialOutputNode = [
"fxnode.shader.material-output",
{
version: 1,
title: "Material Output",
behavior: "standard",
style: "output",
parameters: {},
sockets: {
surface: {
title: "Surface",
direction: "input",
type: "shader",
maxIncomingLinks: 1,
visible: true,
value: null,
showValue: false,
},
volume: {
title: "Volume",
direction: "input",
type: "shader",
maxIncomingLinks: 1,
visible: true,
value: null,
showValue: false,
},
displacement: {
title: "Displacement",
direction: "input",
type: "vector",
maxIncomingLinks: 1,
visible: true,
value: {
type: "vector",
default: {
kind: "vector",
value: [0, 0, 0],
},
},
showValue: true,
},
},
ui: [
{
kind: "socket",
socket: "surface",
},
{
kind: "socket",
socket: "volume",
},
{
kind: "socket",
socket: "displacement",
},
],
muteBypass: [],
migrations: [],
},
] as const satisfies readonly [string, FxNodeDefinition];