refactor: redesign render graph nodes

Amp-Thread-ID: https://ampcode.com/threads/T-019f9d91-77c1-7206-a60f-ed6554ce92ab

Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
This commit is contained in:
Amp
2026-07-28 13:00:29 +00:00
co-authored by heaust
parent fc8c16daec
commit edc7c8ef29
23 changed files with 5229 additions and 1810 deletions
+60 -51
View File
@@ -5,19 +5,16 @@ import { createAddNodeMenu } from "./add-node-menu.js";
import { createNodeIdAllocator, spawnRequestedNode } from "./node-spawn.js";
const spec = [
["surface", "surface_target", { x: 40, y: 40 }],
["hdr", "texture_spec", { x: 40, y: 170 }],
["depth", "texture_spec", { x: 40, y: 300 }],
["scene", "scene_table", { x: 40, y: 470 }],
["aabbs", "local_aabb_buffer", { x: 290, y: 430 }],
["frustum", "camera_frustum", { x: 290, y: 590 }],
["visible", "visibility_flags", { x: 290, y: 300 }],
["hdr", "texture", { x: 40, y: 170 }],
["depth", "texture", { x: 40, y: 300 }],
["mesh", "mesh", { x: 40, y: 470 }],
["cull", "frustum_cull", { x: 540, y: 480 }],
["query", "mesh_query", { x: 790, y: 330 }],
["depth_config", "depth_stencil_config", { x: 790, y: 620 }],
["forward", "legacy_forward", { x: 1040, y: 290 }],
["copy", "fullscreen_copy", { x: 1300, y: 250 }],
["present", "present", { x: 1540, y: 250 }],
["registry", "pipeline_registry", { x: 790, y: 620 }],
["ground", "pipeline", { x: 1040, y: 290 }],
["pbr", "pipeline", { x: 1300, y: 290 }],
["pbr_double", "pipeline", { x: 1560, y: 290 }],
["frame_out", "frame_out", { x: 1820, y: 250 }],
];
async function seed(root) {
await root.setState({
@@ -30,22 +27,24 @@ async function seed(root) {
for (const [nodeId, nodeType, position] of spec)
await root.dispatch({ type: "node.add", nodeId, nodeType, position });
const links = [
["scene", "scene", "aabbs", "scene"],
["scene", "scene", "visible", "scene"],
["scene", "scene", "cull", "scene"],
["aabbs", "localAabbs", "cull", "localAabbs"],
["frustum", "frustum", "cull", "frustum"],
["scene", "scene", "query", "scene"],
["visible", "flags", "query", "isVisible"],
["cull", "flags", "query", "isFrustumCulled"],
["scene", "scene", "forward", "scene"],
["query", "draws", "forward", "draws"],
["hdr", "spec", "forward", "colorTarget"],
["depth", "spec", "forward", "depthTarget"],
["depth_config", "config", "forward", "depthStencil"],
["forward", "color", "copy", "source"],
["surface", "surface", "copy", "colorTarget"],
["copy", "color", "present", "surface"],
["mesh", "mesh", "cull", "mesh"],
["mesh", "localAabbs", "cull", "localAabbs"],
["mesh", "mesh", "query", "mesh"],
["mesh", "isVisible", "query", "isVisible"],
["cull", "isFrustumCulled", "query", "isFrustumCulled"],
["mesh", "pipelineIndices", "registry", "pipelineIndices"],
...["ground", "pbr", "pbr_double"].flatMap((pipeline) => [
["mesh", "mesh", pipeline, "mesh"],
["query", "draws", pipeline, "draws"],
["registry", "activation", pipeline, "activation"],
]),
["hdr", "texture", "ground", "colorTarget"],
["depth", "texture", "ground", "depthTarget"],
["ground", "color", "pbr", "colorTarget"],
["ground", "depth", "pbr", "depthTarget"],
["pbr", "color", "pbr_double", "colorTarget"],
["pbr", "depth", "pbr_double", "depthTarget"],
["pbr_double", "color", "frame_out", "color"],
];
for (const [a, as, b, bs] of links) {
const id = `${a}_${as}_${b}_${bs}`;
@@ -64,34 +63,44 @@ async function seed(root) {
}
const authored = await root.getState(),
depth = authored.nodes.find((node) => node.id === "depth");
depth.parameters.texture = {
kind: "json",
value: {
dimension: "d2",
format: "depth32_float",
extent: {
kind: "surface_relative",
width: { numerator: 1, denominator: 1 },
height: { numerator: 1, denominator: 1 },
depthOrArrayLayers: 1,
},
mipLevelCount: 1,
sampleCount: 1,
viewFormats: [],
},
};
depth.parameters.format = { kind: "string", value: "depth32_float" };
for (const [id, name] of [["ground", "ground_plane"], ["pbr", "gltf_standard"], ["pbr_double", "gltf_standard_double_sided"]])
authored.nodes.find((node) => node.id === id).parameters.pipeline = { kind: "string", value: name };
await root.setState(authored);
}
export async function createRenderGraphEditor(canvas) {
const allocateId = createNodeIdAllocator();
let root, view, menu, destroying, dead = false;
const requestAddNode = Object.assign(async (request, point, isCurrent = () => true) => {
let typeId;
try { typeId = await menu?.open(point); } catch (error) { if (!dead && isCurrent()) console.error(error); return; }
if (dead || !isCurrent() || !root || !view) return;
const alive = () => !dead && isCurrent();
try { await spawnRequestedNode(root, view, request, typeId, allocateId, alive); } catch (error) { if (!dead) console.error(error); }
}, { close: () => menu?.close() });
let root,
view,
menu,
destroying,
dead = false;
const requestAddNode = Object.assign(
async (request, point, isCurrent = () => true) => {
let typeId;
try {
typeId = await menu?.open(point);
} catch (error) {
if (!dead && isCurrent()) console.error(error);
return;
}
if (dead || !isCurrent() || !root || !view) return;
const alive = () => !dead && isCurrent();
try {
await spawnRequestedNode(
root,
view,
request,
typeId,
allocateId,
alive,
);
} catch (error) {
if (!dead) console.error(error);
}
},
{ close: () => menu?.close() },
);
const host = prepareBrowserHost(canvas, { requestAddNode });
const destroy = () =>
(destroying ??= (async () => {