Fix distant PBR rendering artifacts
Amp-Thread-ID: https://ampcode.com/threads/T-01a01ff8-b91f-724f-8952-f07c6b5042fd Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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@@ -305,8 +305,8 @@ const camera = new ArcRotateCamera(scene, {
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alpha: Math.PI / 2,
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beta: Math.PI / 3,
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radius: 30,
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near: 0.1,
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far: 100,
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near: 1,
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far: 1000,
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aspect: canvas.width / canvas.height,
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controls: { element: canvas, pointer: true },
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});
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