Commit Graph
9 Commits
Author SHA1 Message Date
Ampandheaust 0e6d7e367c Render only when shared state changes
Add shared-data and bundle invalidation signals, and have handles publish them automatically for SAB and graph mutations.

Document the raw core worker protocol in a dedicated VitePress site and simplify the glTF import and picking example.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01ff8-b91f-724f-8952-f07c6b5042fd
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-21 04:02:33 +00:00
Ampandheaust 481d105f19 Fix render pacing and profiler readback
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 15:42:31 +00:00
Ampandheaust abfa428464 Optimize forward rendering and add benchmark
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 14:36:51 +00:00
Ampandheaust 000bfd63bf Optimize render graph and add GPU profiling
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 11:48:06 +00:00
Ampandheaust ded70a3cb4 Add interactive tutorial playgrounds
Embed editable split-view examples throughout the guide, restore the full LFS-backed Sponza demo, batch glTF hydration, honor hierarchical transforms, and report transformed BVH picks with a live FPS counter.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 09:21:21 +00:00
Ampandheaust 9768765d74 Replace addons with conventional handles
Provide the single-loadout Scene API, SAB-backed meshes, cameras, materials, lights, workers, post effects, and tutorial playgrounds. Batch matching row growth so active GPU loadouts refresh once.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 06:39:30 +00:00
Ampandheaust f12c7c9603 Rewrite core around shared rows and render graphs
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
2026-08-19 15:30:32 +00:00
Ampandheaust 6bbf8039e4 Strip core to render data and render graphs
Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-19 09:41:41 +00:00
Ampandheaust 0e44917f9e Rebuild core around render graph AST and shared memory
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-18 11:58:31 +00:00