Commit Graph
14 Commits
Author SHA1 Message Date
Ampandheaust 000bfd63bf Optimize render graph and add GPU profiling
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 11:48:06 +00:00
Ampandheaust d095ee7849 Restore Rust core at repository root
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 03:40:59 +00:00
Ampandheaust f12c7c9603 Rewrite core around shared rows and render graphs
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
2026-08-19 15:30:32 +00:00
Ampandheaust d34722d66d Add tutorial docs and interactive playgrounds
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-19 14:20:59 +00:00
Ampandheaust 6bbf8039e4 Strip core to render data and render graphs
Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-19 09:41:41 +00:00
Ampandheaust 0e44917f9e Rebuild core around render graph AST and shared memory
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-18 11:58:31 +00:00
Ampandheaust d4e8634f67 feat: add render graph driven renderer architecture
Amp-Thread-ID: https://ampcode.com/threads/T-019f9d91-77c1-7206-a60f-ed6554ce92ab

Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-07-27 02:53:44 +00:00
Akash Shakdwipeea 2a49f07d68 Look ma! hot reload! (#16) 2025-10-24 19:44:06 +05:30
Akash ShakdwipeeaandAmp b295c0bf0b separate out renderer crate (#13)
* add keyboard handler

* some cleanup

* add l key binding

* Fix WASM shared memory generation for Rust nightly 2025-10-20+

Add explicit linker flags for shared memory generation after Rust PR #147225
removed automatic flags with +atomics. This fixes DataCloneError when sharing
memory with workers.

Changes:
- Add --shared-memory, --max-memory, --import-memory flags
- Export TLS symbols: __wasm_init_tls, __tls_size, __tls_align, __tls_base
- Update both Cargo.toml and package.json build scripts

Amp-Thread-ID: https://ampcode.com/threads/T-41d99b69-5754-4fdf-b06e-a46343fa7485
Co-authored-by: Amp <amp@ampcode.com>

* add a level-editor crate

* remove redundant worker setup

* simplify app setup

* add SceneBuilder

* separate out default scene implementation in a crate

* define default method for MeshBuilder

---------

Co-authored-by: Amp <amp@ampcode.com>
2025-10-22 18:08:02 +05:30
Akash Shakdwipeea 3b81926ae1 use channels for comms (#9)
this  refactors the app setup and messaging modules
2025-08-20 21:58:09 +05:30
Heaust Azure ba2d1c064b wgpu + wasm + worker (#8)
initial setup
2025-08-04 22:23:37 +05:30
Heaust Azure 9d2bf4055d added a shitty ecs that I'm confident is way worse than just looping … (#4)
* added a shitty ecs that I'm confident is way worse than just looping objects lol

* mader a rendering system based on ecs
2025-05-06 18:53:21 +05:30
Akash Shakdwipeea 5ecaf14b3d a rotating cube (#3) 2024-12-22 20:01:51 +05:30
heaust 25d68c3479 made basic message passing setup 2024-08-02 16:34:35 +05:30