Commit Graph
4 Commits
Author SHA1 Message Date
Ampandheaust abfa428464 Optimize forward rendering and add benchmark
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 14:36:51 +00:00
Ampandheaust 000bfd63bf Optimize render graph and add GPU profiling
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 11:48:06 +00:00
Ampandheaust ded70a3cb4 Add interactive tutorial playgrounds
Embed editable split-view examples throughout the guide, restore the full LFS-backed Sponza demo, batch glTF hydration, honor hierarchical transforms, and report transformed BVH picks with a live FPS counter.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 09:21:21 +00:00
Ampandheaust 9768765d74 Replace addons with conventional handles
Provide the single-loadout Scene API, SAB-backed meshes, cameras, materials, lights, workers, post effects, and tutorial playgrounds. Batch matching row growth so active GPU loadouts refresh once.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 06:39:30 +00:00