Commit Graph
8 Commits
Author SHA1 Message Date
Ampandheaust 6bbf8039e4 Strip core to render data and render graphs
Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-19 09:41:41 +00:00
Ampandheaust 2ff8a4a17b refactor: remove dead input and readback paths
Amp-Thread-ID: https://ampcode.com/threads/T-019f9d91-77c1-7206-a60f-ed6554ce92ab

Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-07-29 01:28:57 +00:00
Ampandheaust 05311e564c feat: add gpu driven render graph pipeline
Amp-Thread-ID: https://ampcode.com/threads/T-019f9d91-77c1-7206-a60f-ed6554ce92ab

Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-07-27 20:26:31 +00:00
Ampandheaust d4e8634f67 feat: add render graph driven renderer architecture
Amp-Thread-ID: https://ampcode.com/threads/T-019f9d91-77c1-7206-a60f-ed6554ce92ab

Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-07-27 02:53:44 +00:00
Akash ShakdwipeeaandAmp b295c0bf0b separate out renderer crate (#13)
* add keyboard handler

* some cleanup

* add l key binding

* Fix WASM shared memory generation for Rust nightly 2025-10-20+

Add explicit linker flags for shared memory generation after Rust PR #147225
removed automatic flags with +atomics. This fixes DataCloneError when sharing
memory with workers.

Changes:
- Add --shared-memory, --max-memory, --import-memory flags
- Export TLS symbols: __wasm_init_tls, __tls_size, __tls_align, __tls_base
- Update both Cargo.toml and package.json build scripts

Amp-Thread-ID: https://ampcode.com/threads/T-41d99b69-5754-4fdf-b06e-a46343fa7485
Co-authored-by: Amp <amp@ampcode.com>

* add a level-editor crate

* remove redundant worker setup

* simplify app setup

* add SceneBuilder

* separate out default scene implementation in a crate

* define default method for MeshBuilder

---------

Co-authored-by: Amp <amp@ampcode.com>
2025-10-22 18:08:02 +05:30
Akash Shakdwipeea cb65a52e95 gltf models loader (#10)
* use channels for comms

this also refactors the app setup and messaging modules

* remove double logging

* load single model gltf files

* add gltf loader

* add sponza model

* camera with rotors (#11)

* orbit with rotors

* add dolly behaviour to emulate zoom
2025-10-04 12:47:30 +05:30
Akash Shakdwipeea 3b81926ae1 use channels for comms (#9)
this  refactors the app setup and messaging modules
2025-08-20 21:58:09 +05:30
Heaust Azure ba2d1c064b wgpu + wasm + worker (#8)
initial setup
2025-08-04 22:23:37 +05:30