use std::collections::HashMap; use crate::gpu::Wgpu; use crate::gpu_resource::GpuResources; use crate::graph::RenderGraph; use crate::render_data::RenderData; pub struct Loadout { pub graph: RenderGraph, pub resources: GpuResources, } #[derive(Default)] pub struct Store { graphs: HashMap, active: Option, } impl Store { pub fn save(&mut self, graph: RenderGraph) -> String { let id = graph.id.clone(); self.graphs.insert(id.clone(), graph); id } pub fn switch(&mut self, id: &str, gpu: &Wgpu, data: &RenderData) -> Result<(), String> { let graph = self.graphs.get(id).ok_or("GRAPH_UNKNOWN")?.clone(); let resources = GpuResources::activate(&graph, gpu, data)?; self.active = Some(Loadout { graph, resources }); Ok(()) } pub fn active_mut(&mut self) -> Option<&mut Loadout> { self.active.as_mut() } pub fn uses_rows(&self, name: &str) -> bool { self.active.as_ref().is_some_and(|active| { active .graph .resources .buffers .iter() .any(|buffer| buffer.array == name) }) } pub fn refresh_rows( &mut self, name: &str, gpu: &Wgpu, data: &RenderData, ) -> Result<(), String> { if !self.uses_rows(name) { return Ok(()); } self.refresh(gpu, data) } pub fn refresh(&mut self, gpu: &Wgpu, data: &RenderData) -> Result<(), String> { let Some(active) = self.active.as_ref() else { return Ok(()); }; let graph = active.graph.clone(); let resources = GpuResources::activate(&graph, gpu, data)?; self.active = Some(Loadout { graph, resources }); Ok(()) } }