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Yawn addon cookbook

These recipes deliberately avoid another application framework or renderer wrapper. Import the function you need and pass the same YawnCore instance to every addon.

Recipe Demonstrates
01-canonical-ast.js A shared DAG output and canonical S-expression serialization
02-jso-graph.js Plain JavaScript object authoring
03-fluent-builder.js Fluent render-graph authoring
04-fxnode-export.js Exporting an FXNode snapshot to the canonical AST
05-default-pipelines.js Attaching optional external WGSL declarations
06-custom-render-pipeline.js Supplying a custom scene render shader
07-compute-pipeline.js Supplying a binding-free compute pass
08-compile-and-switch.js Compiling, activating, and safely cleaning up a graph
09-gltf-import-worker.js Fetching a glTF URL into shared memory from a worker
10-mesh-instances.js Creating and mutating conventional instance handles
11-custom-soa-column.js Allocating an instance-sized shared SOA column
12-direct-sab-animation.js Updating transforms through generation-guarded SAB writes
13-bvh-picking.js Ray picking through the mesh-handles addon
14-worker-to-worker.js Using core from another worker through a MessagePort
15-complete-scene.js Combining the graph, glTF, and mesh addons

Recipes 17 isolate graph authoring concepts, so their ASTs are intentionally fragments rather than complete renderable loadouts. Recipe 15 uses the complete scene graph from render-graph-studio when an end-to-end example is needed.