Files
yawn/examples/cookbook/13-bvh-picking.js
T
Ampandheaust 6bbf8039e4 Strip core to render data and render graphs
Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-19 09:41:41 +00:00

8 lines
245 B
JavaScript

/** Query the optional snapshot/BVH worker and receive wrapped instance handles. */
export function pickNearest(meshHandles, origin, direction) {
return meshHandles.pickRay(origin, direction, {
maxDistance: 10_000,
maxHits: 1,
});
}