Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers. Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
302 lines
12 KiB
JavaScript
302 lines
12 KiB
JavaScript
import test from "node:test";
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import assert from "node:assert/strict";
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import * as coreApi from "@yawn/core";
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import { CameraHandle, MaterialHandles, MeshHandles } from "@yawn/mesh-handles";
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import { createGraphAst, serializeGraphAst } from "@yawn/render-graph-ast";
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const { YawnCore, RendererError } = coreApi;
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const TYPE = [0, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 0x80000000, 0xffffffff];
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const IDENTITY = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
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class WorkerMock extends EventTarget {
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messages = [];
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transfers = [];
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terminated = false;
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postMessage(message, transfer = []) {
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this.messages.push(message);
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this.transfers.push(transfer);
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}
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terminate() {
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this.terminated = true;
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}
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reply(data) {
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this.dispatchEvent(new MessageEvent("message", { data }));
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}
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}
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function installArray(memory, descriptor) {
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const control = new Int32Array(memory.buffer, descriptor.controlPtr, 16);
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control.set([
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0x414f5359,
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1,
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descriptor.id,
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{ u32: 1, i32: 2, f32: 3 }[descriptor.scalar],
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descriptor.lanes,
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descriptor.stride / 4,
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descriptor.length,
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descriptor.capacity,
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{ mesh: 1, instance: 2, fixed: 3 }[descriptor.domain],
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0,
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descriptor.layoutEpoch,
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]);
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return descriptor;
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}
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function setup() {
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const memory = new WebAssembly.Memory({ initial: 8, maximum: 16, shared: true });
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const ring = new Int32Array(memory.buffer, 0, 16);
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ring.set([0x4e574159, 2, 1024, 40, 0, 0]);
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const transform = installArray(memory, {
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id: 1, name: "instance.transform", domain: "instance", scalar: "f32", lanes: 16,
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stride: 80, length: 16, capacity: 16, controlPtr: 196608, dataOffset: 64,
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byteLength: 1280, layoutEpoch: 1, writable: true, generationGuard: "instance",
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});
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const type = installArray(memory, {
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id: 2, name: "instance.type", domain: "instance", scalar: "u32", lanes: 16,
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stride: 80, length: 16, capacity: 16, controlPtr: 198016, dataOffset: 64,
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byteLength: 1280, layoutEpoch: 1, writable: true, generationGuard: "instance",
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});
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const generation = installArray(memory, {
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id: 3, name: "instance.generation", domain: "instance", scalar: "u32", lanes: 1,
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stride: 16, length: 16, capacity: 16, controlPtr: 199424, dataOffset: 64,
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byteLength: 256, layoutEpoch: 1, writable: false,
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});
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const meshGeneration = installArray(memory, {
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id: 4, name: "mesh.generation", domain: "mesh", scalar: "u32", lanes: 1,
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stride: 16, length: 16, capacity: 16, controlPtr: 199744, dataOffset: 64,
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byteLength: 256, layoutEpoch: 1, writable: false,
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});
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const upload = installArray(memory, {
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id: 5, name: "upload.renderData", domain: "fixed", scalar: "u32", lanes: 4,
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stride: 16, length: 16, capacity: 16, controlPtr: 200064, dataOffset: 64,
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byteLength: 256, layoutEpoch: 1, writable: true,
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});
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const camera = installArray(memory, {
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id: 6, name: "camera.state", domain: "fixed", scalar: "f32", lanes: 16,
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stride: 64, length: 1, capacity: 1, controlPtr: 200384, dataOffset: 64,
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byteLength: 64, layoutEpoch: 1, writable: true,
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});
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new Float32Array(memory.buffer, camera.controlPtr + camera.dataOffset, 16).set([
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4, 3, 6, 1,
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0, 0, 0, 1,
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0, 1, 0, 0,
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Math.PI / 4, 16 / 9, 0.1, 1000,
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]);
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const material = installArray(memory, {
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id: 7, name: "material.state", domain: "fixed", scalar: "u32", lanes: 28,
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stride: 112, length: 4, capacity: 4, controlPtr: 200512, dataOffset: 64,
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byteLength: 448, layoutEpoch: 1, writable: true,
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});
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const materialFloats = new Float32Array(memory.buffer, material.controlPtr + material.dataOffset, material.byteLength / 4);
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materialFloats.set([1, 1, 1, 1, 0, 0, 0, 0, 1, 0.5, 1, 1, 0, 0.5, 1.5, 0.04], 28);
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const worker = new WorkerMock();
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const bridge = { memory, ringPtr: 0, worker, freed: false, free() { this.freed = true; } };
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const core = new YawnCore(bridge);
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worker.reply({ type: "soa-init", arrays: [transform, type, generation, meshGeneration, upload, camera, material] });
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return { memory, ring, worker, bridge, core, handles: new MeshHandles(core), transform, type, generation, upload, camera, material };
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}
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async function imported(fixture) {
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const loading = fixture.core.commitRenderDataUpload(fixture.core.array("upload.renderData"), 8);
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fixture.worker.reply({
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type: "reply",
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request: 1,
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ok: true,
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result: {
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meshes: [{
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handle: [7, 3],
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defaultInstance: [8, 5],
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defaultType: TYPE,
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}],
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materials: [{ key: 1 }],
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},
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});
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const [mesh] = fixture.handles.fromImportedScene(await loading);
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const generations = new Int32Array(
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fixture.memory.buffer,
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fixture.generation.controlPtr + fixture.generation.dataOffset,
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fixture.generation.byteLength / 4,
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);
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Atomics.store(generations, 8 * (fixture.generation.stride / 4), 5);
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return mesh;
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}
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test("core commits generic shared render-data packets through metadata-only opcode 1", async () => {
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const fixture = setup();
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const pending = fixture.core.commitRenderDataUpload(fixture.core.array("upload.renderData"), 8);
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assert.deepEqual([...new Int32Array(fixture.memory.buffer, 64, 6)], [2, 1, 1, 5, 8, 0]);
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fixture.worker.reply({ type: "reply", request: 1, ok: true, result: { meshes: [] } });
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assert.deepEqual(await pending, { meshes: [] });
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});
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test("mesh handles are a separate conventional facade over core commands", async () => {
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const fixture = setup();
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const mesh = await imported(fixture);
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assert.deepEqual(mesh.handle, [7, 3]);
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assert.deepEqual(mesh.defaultInstance.handle, [8, 5]);
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const creating = mesh.createInstance(IDENTITY, { type: TYPE });
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const slot = new Int32Array(fixture.memory.buffer, 64 + 160, 40);
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assert.equal(slot[1], 3);
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fixture.worker.reply({ type: "reply", request: 2, ok: true, result: [4, 2] });
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const instance = await creating;
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assert.deepEqual(instance.handle, [4, 2]);
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});
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test("frequent instance mutations write guarded SOA lanes without ring messages", async () => {
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const fixture = setup();
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const mesh = await imported(fixture);
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const before = Atomics.load(fixture.ring, 5);
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mesh.defaultInstance.setType(TYPE);
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mesh.defaultInstance.setTransform(IDENTITY);
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assert.equal(Atomics.load(fixture.ring, 5), before);
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const type = new Int32Array(
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fixture.memory.buffer,
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fixture.type.controlPtr + fixture.type.dataOffset,
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fixture.type.byteLength / 4,
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);
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const base = 8 * (fixture.type.stride / 4);
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assert.deepEqual([...type.slice(base, base + 16)].map(value => value >>> 0), TYPE);
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assert.equal(Atomics.load(type, base + 16) >>> 0, 5);
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assert.equal(Atomics.load(type, base + 17) >>> 0, 1);
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});
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test("camera is render data with no dedicated core API", () => {
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const fixture = setup();
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const camera = fixture.core.array("camera.state");
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const ringBefore = Atomics.load(fixture.ring, 5);
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const control = new Int32Array(fixture.memory.buffer, fixture.camera.controlPtr, 16);
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const sequenceBefore = Atomics.load(control, 9);
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const state = camera.read(0);
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state[0] = 5;
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state[1] = 4;
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camera.write(0, state);
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assert.equal("SharedCamera" in coreApi, false);
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assert.deepEqual(camera.read(0).slice(0, 3), [5, 4, 6]);
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assert.equal(Atomics.load(fixture.ring, 5), ringBefore);
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assert.equal(Atomics.load(control, 9), sequenceBefore + 2);
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});
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test("camera handle exposes conventional properties using only the shared row", () => {
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const fixture = setup();
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const camera = new CameraHandle(fixture.core);
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const ringBefore = Atomics.load(fixture.ring, 5);
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camera.update({ position: [5, 4, 7], target: [1, 0, 0], fovY: Math.PI / 3 });
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assert.deepEqual(camera.position, [5, 4, 7]);
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assert.deepEqual(camera.target, [1, 0, 0]);
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assert.ok(Math.abs(camera.fovY - Math.PI / 3) < 1e-6);
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assert.equal(Atomics.load(fixture.ring, 5), ringBefore);
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assert.throws(() => camera.update({ near: 2, far: 1 }), RangeError);
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});
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test("material handles mutate packed GPU material rows without messages", () => {
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const fixture = setup();
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const [material] = new MaterialHandles(fixture.core).fromImportedScene({ materials: [{ key: 1 }] });
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const ringBefore = Atomics.load(fixture.ring, 5);
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const control = new Int32Array(fixture.memory.buffer, fixture.material.controlPtr, 16);
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const sequenceBefore = Atomics.load(control, 9);
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material.update({ baseColor: [0.2, 0.4, 0.8, 1], metallic: 0.25, roughness: 0.75, ior: 2 });
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assert.equal(material.key, 1);
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assert.deepEqual(material.baseColor.map(value => Math.round(value * 10) / 10), [0.2, 0.4, 0.8, 1]);
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assert.equal(material.metallic, 0.25);
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assert.equal(material.roughness, 0.75);
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assert.equal(material.ior, 2);
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assert.equal(Atomics.load(fixture.ring, 5), ringBefore);
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assert.equal(Atomics.load(control, 9), sequenceBefore + 2);
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});
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test("generation columns reject stale handles and are read-only", async () => {
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const fixture = setup();
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const mesh = await imported(fixture);
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const generations = new Int32Array(
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fixture.memory.buffer,
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fixture.generation.controlPtr + fixture.generation.dataOffset,
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fixture.generation.byteLength / 4,
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);
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Atomics.store(generations, 8 * (fixture.generation.stride / 4), 6);
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assert.throws(() => mesh.defaultInstance.setTransform(IDENTITY), error => error.code === "STALE_HANDLE");
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assert.throws(() => fixture.core.array("instance.generation").write(8, [6]), error => error.code === "SOA_READ_ONLY");
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});
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test("custom SOA columns are allocated through the payload command", async () => {
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const fixture = setup();
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const pending = fixture.core.allocateArray({
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name: "instance.velocity", domain: "instance", scalar: "f32", lanes: 4,
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});
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await Promise.resolve();
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fixture.worker.reply({ type: "payload-ready", id: 1 });
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await Promise.resolve();
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assert.equal(new Int32Array(fixture.memory.buffer, 64, 40)[1], 11);
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const descriptor = installArray(fixture.memory, {
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id: 5, name: "instance.velocity", domain: "instance", scalar: "f32", lanes: 4,
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stride: 16, length: 16, capacity: 16, controlPtr: 200064, dataOffset: 64,
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byteLength: 256, layoutEpoch: 1, writable: true,
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});
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fixture.worker.reply({ type: "reply", request: 1, ok: true, result: descriptor });
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const array = await pending;
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array.write(3, [1, 2, 3, 4]);
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assert.deepEqual(array.read(3), [1, 2, 3, 4]);
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});
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test("graph compilation transfers canonical S-expressions, including pipeline declarations", async () => {
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const fixture = setup();
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const graph = createGraphAst({
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id: "compute_graph",
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revision: 1,
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pipelines: {
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compute: [{
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name: "prepare",
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shader: "@compute @workgroup_size(1) fn main() {}",
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entry: "main",
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dispatch: [1, 2, 3],
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}],
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},
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nodes: [],
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});
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const pending = fixture.core.compileGraph(serializeGraphAst(graph));
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const payload = fixture.worker.messages[0];
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assert.match(new TextDecoder().decode(payload.buffer), /^\(yawn-graph 1/);
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assert.match(new TextDecoder().decode(payload.buffer), /\"dispatch\" \(array 1 2 3\)/);
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fixture.worker.reply({ type: "payload-ready", id: 1 });
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await Promise.resolve();
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fixture.worker.reply({ type: "reply", request: 1, ok: true, result: { compiledId: [2, 3] } });
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assert.deepEqual(await pending, { compiledId: [2, 3] });
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});
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test("graph lifecycle remains FIFO and uses opcodes 8 and 9", async () => {
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const fixture = setup();
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const first = fixture.core.switchCompiledGraph([9, 4]);
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const second = fixture.core.dropCompiledGraph([2, 1]);
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assert.equal(Atomics.load(fixture.ring, 5), 1);
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assert.deepEqual([...new Int32Array(fixture.memory.buffer, 64, 5)], [2, 9, 1, 9, 4]);
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fixture.worker.reply({ type: "reply", request: 1, ok: true });
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await first;
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await new Promise(queueMicrotask);
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assert.equal(Atomics.load(fixture.ring, 5), 2);
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const secondSlot = new Int32Array(fixture.memory.buffer, 64 + 160, 40);
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assert.equal(secondSlot[1], 8);
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fixture.worker.reply({ type: "reply", request: 2, ok: true });
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await second;
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});
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test("transport failures reject pending work and dispose owned resources", async () => {
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const fixture = setup();
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const pending = fixture.core.dropCompiledGraph([1, 1]);
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fixture.worker.dispatchEvent(new Event("error"));
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await assert.rejects(pending, error => error instanceof RendererError && error.code === "WORKER_ERROR");
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assert.equal(fixture.worker.terminated, true);
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assert.equal(fixture.bridge.freed, true);
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});
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