a rotating cube (#3)

This commit is contained in:
Akash Shakdwipeea
2024-12-22 20:01:51 +05:30
committed by GitHub
parent 41196e4840
commit 5ecaf14b3d
10 changed files with 312 additions and 43 deletions
+56 -16
View File
@@ -12,7 +12,7 @@ const EventTypes = {
keydown: 3,
keyup: 4,
onWheel: 5,
} as const
} as const;
type EventTypesI = typeof EventTypes;
/**
@@ -22,13 +22,28 @@ type EventTypesI = typeof EventTypes;
const connectWorker = (worker: Worker) => {
const eventPassers = {
[EventTypes.pointermove]: (e: PointerEvent) => {
worker.postMessage([MessageType.domEvent, EventTypes.pointermove, e.clientX, e.clientY]);
worker.postMessage([
MessageType.domEvent,
EventTypes.pointermove,
e.clientX,
e.clientY,
]);
},
[EventTypes.pointerup]: (e: PointerEvent) => {
worker.postMessage([MessageType.domEvent, EventTypes.pointerup, e.clientX, e.clientY]);
worker.postMessage([
MessageType.domEvent,
EventTypes.pointerup,
e.clientX,
e.clientY,
]);
},
[EventTypes.pointerdown]: (e: PointerEvent) => {
worker.postMessage([MessageType.domEvent, EventTypes.pointerdown, e.clientX, e.clientY]);
worker.postMessage([
MessageType.domEvent,
EventTypes.pointerdown,
e.clientX,
e.clientY,
]);
},
[EventTypes.keydown]: (e: KeyboardEvent) => {
worker.postMessage([MessageType.domEvent, EventTypes.keydown, e.key]);
@@ -41,33 +56,58 @@ const connectWorker = (worker: Worker) => {
},
} as const;
document.addEventListener("pointermove", eventPassers[EventTypes.pointermove]);
document.addEventListener("pointerdown", eventPassers[EventTypes.pointerdown]);
document.addEventListener(
"pointermove",
eventPassers[EventTypes.pointermove]
);
document.addEventListener(
"pointerdown",
eventPassers[EventTypes.pointerdown]
);
document.addEventListener("pointerup", eventPassers[EventTypes.pointerup]);
//
//
document.addEventListener("keydown", eventPassers[EventTypes.keydown]);
document.addEventListener("keyup", eventPassers[EventTypes.keyup]);
const disconnectWorker = () => {
document.removeEventListener("pointermove", eventPassers[EventTypes.pointermove]);
document.removeEventListener("pointerdown", eventPassers[EventTypes.pointerdown]);
document.removeEventListener("pointerup", eventPassers[EventTypes.pointerup]);
//
document.removeEventListener(
"pointermove",
eventPassers[EventTypes.pointermove]
);
document.removeEventListener(
"pointerdown",
eventPassers[EventTypes.pointerdown]
);
document.removeEventListener(
"pointerup",
eventPassers[EventTypes.pointerup]
);
//
document.removeEventListener("keydown", eventPassers[EventTypes.keydown]);
document.removeEventListener("keyup", eventPassers[EventTypes.keyup]);
}
};
return disconnectWorker;
}
};
const attachCanvas = (worker: Worker, canvas: HTMLCanvasElement | string) => {
if (typeof canvas === "string") canvas = document.getElementById("rendering-canvas") as HTMLCanvasElement;
if (typeof canvas === "string")
canvas = document.getElementById("rendering-canvas") as HTMLCanvasElement;
if (!canvas) {
throw new Error("Fatal: Canvas Not Found!");
}
// set canvas dimensions
// if this is not done, the canvas passed to the web worker
// will have the default size of 300x150
// this will cause the viewport to be set to the default size
// and eveything will be messed up
canvas.width = canvas.clientWidth;
canvas.height = canvas.clientHeight;
const canvasWorker = canvas.transferControlToOffscreen();
worker.postMessage([MessageType.attachCanvas, canvasWorker], [canvasWorker]);
}
};
export type { EventTypesI, MessageTypeI };
export { EventTypes, connectWorker, attachCanvas, MessageType }
export { EventTypes, connectWorker, attachCanvas, MessageType };
+17 -7
View File
@@ -1,3 +1,5 @@
import { Attribute, draw, ProgramData } from "../gl";
import { cubeVertices } from "../gl/vertices";
import { MessageType } from "./mainThread";
const handleConnection = (msg: MessageEvent<any>) => {
@@ -9,17 +11,25 @@ const handleConnection = (msg: MessageEvent<any>) => {
switch (data[0]) {
case MessageType.attachCanvas:
const canvas = data[1];
const ctxWorker = canvas.getContext("2d");
ctxWorker.clearRect(0, 0, canvas.width, canvas.height);
ctxWorker.font = "24px Verdana";
ctxWorker.textAlign = "center";
ctxWorker.fillText("Hello World", canvas.width / 2, canvas.height / 2);
const ctxWorker = canvas.getContext("webgl2");
var p: ProgramData<Attribute<Float32Array>> = {
vertexShaderSource: "/shaders/triangle/vertex.glsl",
fragmentShaderSource: "/shaders/triangle/frag.glsl",
attributes: [
{
name: "position",
data: new Float32Array(cubeVertices),
},
],
};
requestAnimationFrame(() => draw(ctxWorker, p));
break;
}
console.log(...data);
}
};
export { handleConnection };
export { handleConnection };
+156
View File
@@ -0,0 +1,156 @@
import { mat4 } from "gl-matrix";
import { cubeVertices } from "./vertices";
type AttributeDataTypes = Float32Array | Int32Array;
export interface Attribute<T> {
name: string;
data: T;
}
export interface Dimensions {
width: number;
height: number;
}
export interface ProgramData<T extends Attribute<AttributeDataTypes>> {
vertexShaderSource: string;
fragmentShaderSource: string;
attributes: T[];
}
async function fetchShader(path: string) {
const response = await fetch(path);
return response.text();
}
async function createShader(
gl: WebGL2RenderingContext,
type: number,
sourceFile: string
) {
const source = await fetchShader(sourceFile);
var shader = gl.createShader(type);
if (!shader) return;
gl.shaderSource(shader, source);
gl.compileShader(shader);
var success = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
if (!success) {
console.error(gl.getShaderInfoLog(shader)); // eslint-disable-line
gl.deleteShader(shader);
}
return shader;
}
async function setupProgram<T extends Attribute<AttributeDataTypes>>(
gl: WebGL2RenderingContext,
programData: ProgramData<T>
) {
var program = gl.createProgram();
if (!program) return;
var vertexShader = await createShader(
gl,
gl.VERTEX_SHADER,
programData.vertexShaderSource
);
if (!vertexShader) return;
var fragmentShader = await createShader(
gl,
gl.FRAGMENT_SHADER,
programData.fragmentShaderSource
);
if (!fragmentShader) return;
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
var success = gl.getProgramParameter(program, gl.LINK_STATUS);
if (!success) {
console.error(gl.getProgramInfoLog(program));
gl.deleteProgram(program);
}
return program;
}
function setupAttribute<T extends Attribute<AttributeDataTypes>>(
gl: WebGL2RenderingContext,
program: WebGLProgram,
attribute: T
) {
const location = gl.getAttribLocation(program, attribute.name);
if (location === -1) return;
// setup a buffer for the attribute data
const buffer = gl.createBuffer();
if (!buffer) return;
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
gl.bufferData(gl.ARRAY_BUFFER, attribute.data, gl.STATIC_DRAW);
const vao = gl.createVertexArray();
if (!vao) return;
gl.bindVertexArray(vao);
gl.enableVertexAttribArray(location);
gl.vertexAttribPointer(location, 3, gl.FLOAT, false, 5 * 4, 0);
}
export async function draw<T extends Attribute<AttributeDataTypes>>(
gl: WebGL2RenderingContext,
programData: ProgramData<T>
) {
gl.enable(gl.DEPTH_TEST);
const program = await setupProgram(gl, programData);
if (!program) {
console.error("failed to setup program");
return;
}
gl.useProgram(program);
for (const attribute of programData.attributes) {
setupAttribute(gl, program, attribute);
}
let view = mat4.create();
view = mat4.translate(view, view, [0, 0, -5]);
let model = mat4.create();
const angle = Date.now() * 0.001;
model = mat4.rotate(model, model, angle, [0.5, 1, 0]);
const projection = mat4.create();
mat4.perspective(
projection,
45,
gl.canvas.width / gl.canvas.height,
0.1,
100.0
);
const viewLoc = gl.getUniformLocation(program, "view");
const modelLoc = gl.getUniformLocation(program, "model");
const projectionLoc = gl.getUniformLocation(program, "projection");
gl.uniformMatrix4fv(viewLoc, false, view);
gl.uniformMatrix4fv(modelLoc, false, model);
gl.uniformMatrix4fv(projectionLoc, false, projection);
gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
gl.clearColor(0.0, 0.0, 0.0, 1.0);
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
gl.drawArrays(gl.TRIANGLES, 0, 36);
requestAnimationFrame(() => draw(gl, programData));
}
+22
View File
@@ -0,0 +1,22 @@
export const cubeVertices = [
-0.5, -0.5, -0.5, 0.0, 0.0, 0.5, -0.5, -0.5, 1.0, 0.0, 0.5, 0.5, -0.5, 1.0,
1.0, 0.5, 0.5, -0.5, 1.0, 1.0, -0.5, 0.5, -0.5, 0.0, 1.0, -0.5, -0.5, -0.5,
0.0, 0.0,
-0.5, -0.5, 0.5, 0.0, 0.0, 0.5, -0.5, 0.5, 1.0, 0.0, 0.5, 0.5, 0.5, 1.0, 1.0,
0.5, 0.5, 0.5, 1.0, 1.0, -0.5, 0.5, 0.5, 0.0, 1.0, -0.5, -0.5, 0.5, 0.0, 0.0,
-0.5, 0.5, 0.5, 1.0, 0.0, -0.5, 0.5, -0.5, 1.0, 1.0, -0.5, -0.5, -0.5, 0.0,
1.0, -0.5, -0.5, -0.5, 0.0, 1.0, -0.5, -0.5, 0.5, 0.0, 0.0, -0.5, 0.5, 0.5,
1.0, 0.0,
0.5, 0.5, 0.5, 1.0, 0.0, 0.5, 0.5, -0.5, 1.0, 1.0, 0.5, -0.5, -0.5, 0.0, 1.0,
0.5, -0.5, -0.5, 0.0, 1.0, 0.5, -0.5, 0.5, 0.0, 0.0, 0.5, 0.5, 0.5, 1.0, 0.0,
-0.5, -0.5, -0.5, 0.0, 1.0, 0.5, -0.5, -0.5, 1.0, 1.0, 0.5, -0.5, 0.5, 1.0,
0.0, 0.5, -0.5, 0.5, 1.0, 0.0, -0.5, -0.5, 0.5, 0.0, 0.0, -0.5, -0.5, -0.5,
0.0, 1.0,
-0.5, 0.5, -0.5, 0.0, 1.0, 0.5, 0.5, -0.5, 1.0, 1.0, 0.5, 0.5, 0.5, 1.0, 0.0,
0.5, 0.5, 0.5, 1.0, 0.0, -0.5, 0.5, 0.5, 0.0, 0.0, -0.5, 0.5, -0.5, 0.0, 1.0,
];