a rotating cube (#3)
This commit is contained in:
@@ -12,7 +12,7 @@ const EventTypes = {
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keydown: 3,
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keyup: 4,
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onWheel: 5,
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} as const
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} as const;
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type EventTypesI = typeof EventTypes;
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/**
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@@ -22,13 +22,28 @@ type EventTypesI = typeof EventTypes;
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const connectWorker = (worker: Worker) => {
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const eventPassers = {
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[EventTypes.pointermove]: (e: PointerEvent) => {
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worker.postMessage([MessageType.domEvent, EventTypes.pointermove, e.clientX, e.clientY]);
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worker.postMessage([
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MessageType.domEvent,
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EventTypes.pointermove,
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e.clientX,
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e.clientY,
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]);
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},
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[EventTypes.pointerup]: (e: PointerEvent) => {
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worker.postMessage([MessageType.domEvent, EventTypes.pointerup, e.clientX, e.clientY]);
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worker.postMessage([
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MessageType.domEvent,
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EventTypes.pointerup,
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e.clientX,
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e.clientY,
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]);
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},
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[EventTypes.pointerdown]: (e: PointerEvent) => {
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worker.postMessage([MessageType.domEvent, EventTypes.pointerdown, e.clientX, e.clientY]);
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worker.postMessage([
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MessageType.domEvent,
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EventTypes.pointerdown,
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e.clientX,
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e.clientY,
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]);
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},
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[EventTypes.keydown]: (e: KeyboardEvent) => {
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worker.postMessage([MessageType.domEvent, EventTypes.keydown, e.key]);
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@@ -41,33 +56,58 @@ const connectWorker = (worker: Worker) => {
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},
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} as const;
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document.addEventListener("pointermove", eventPassers[EventTypes.pointermove]);
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document.addEventListener("pointerdown", eventPassers[EventTypes.pointerdown]);
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document.addEventListener(
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"pointermove",
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eventPassers[EventTypes.pointermove]
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);
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document.addEventListener(
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"pointerdown",
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eventPassers[EventTypes.pointerdown]
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);
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document.addEventListener("pointerup", eventPassers[EventTypes.pointerup]);
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//
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//
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document.addEventListener("keydown", eventPassers[EventTypes.keydown]);
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document.addEventListener("keyup", eventPassers[EventTypes.keyup]);
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const disconnectWorker = () => {
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document.removeEventListener("pointermove", eventPassers[EventTypes.pointermove]);
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document.removeEventListener("pointerdown", eventPassers[EventTypes.pointerdown]);
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document.removeEventListener("pointerup", eventPassers[EventTypes.pointerup]);
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//
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document.removeEventListener(
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"pointermove",
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eventPassers[EventTypes.pointermove]
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);
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document.removeEventListener(
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"pointerdown",
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eventPassers[EventTypes.pointerdown]
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);
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document.removeEventListener(
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"pointerup",
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eventPassers[EventTypes.pointerup]
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);
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//
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document.removeEventListener("keydown", eventPassers[EventTypes.keydown]);
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document.removeEventListener("keyup", eventPassers[EventTypes.keyup]);
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}
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};
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return disconnectWorker;
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}
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};
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const attachCanvas = (worker: Worker, canvas: HTMLCanvasElement | string) => {
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if (typeof canvas === "string") canvas = document.getElementById("rendering-canvas") as HTMLCanvasElement;
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if (typeof canvas === "string")
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canvas = document.getElementById("rendering-canvas") as HTMLCanvasElement;
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if (!canvas) {
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throw new Error("Fatal: Canvas Not Found!");
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}
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// set canvas dimensions
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// if this is not done, the canvas passed to the web worker
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// will have the default size of 300x150
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// this will cause the viewport to be set to the default size
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// and eveything will be messed up
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canvas.width = canvas.clientWidth;
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canvas.height = canvas.clientHeight;
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const canvasWorker = canvas.transferControlToOffscreen();
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worker.postMessage([MessageType.attachCanvas, canvasWorker], [canvasWorker]);
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}
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};
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export type { EventTypesI, MessageTypeI };
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export { EventTypes, connectWorker, attachCanvas, MessageType }
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export { EventTypes, connectWorker, attachCanvas, MessageType };
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@@ -1,3 +1,5 @@
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import { Attribute, draw, ProgramData } from "../gl";
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import { cubeVertices } from "../gl/vertices";
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import { MessageType } from "./mainThread";
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const handleConnection = (msg: MessageEvent<any>) => {
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@@ -9,17 +11,25 @@ const handleConnection = (msg: MessageEvent<any>) => {
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switch (data[0]) {
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case MessageType.attachCanvas:
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const canvas = data[1];
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const ctxWorker = canvas.getContext("2d");
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ctxWorker.clearRect(0, 0, canvas.width, canvas.height);
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ctxWorker.font = "24px Verdana";
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ctxWorker.textAlign = "center";
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ctxWorker.fillText("Hello World", canvas.width / 2, canvas.height / 2);
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const ctxWorker = canvas.getContext("webgl2");
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var p: ProgramData<Attribute<Float32Array>> = {
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vertexShaderSource: "/shaders/triangle/vertex.glsl",
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fragmentShaderSource: "/shaders/triangle/frag.glsl",
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attributes: [
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{
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name: "position",
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data: new Float32Array(cubeVertices),
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},
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],
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};
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requestAnimationFrame(() => draw(ctxWorker, p));
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break;
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}
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console.log(...data);
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}
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};
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export { handleConnection };
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export { handleConnection };
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@@ -0,0 +1,156 @@
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import { mat4 } from "gl-matrix";
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import { cubeVertices } from "./vertices";
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type AttributeDataTypes = Float32Array | Int32Array;
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export interface Attribute<T> {
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name: string;
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data: T;
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}
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export interface Dimensions {
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width: number;
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height: number;
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}
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export interface ProgramData<T extends Attribute<AttributeDataTypes>> {
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vertexShaderSource: string;
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fragmentShaderSource: string;
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attributes: T[];
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}
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async function fetchShader(path: string) {
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const response = await fetch(path);
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return response.text();
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}
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async function createShader(
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gl: WebGL2RenderingContext,
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type: number,
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sourceFile: string
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) {
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const source = await fetchShader(sourceFile);
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var shader = gl.createShader(type);
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if (!shader) return;
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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var success = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
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if (!success) {
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console.error(gl.getShaderInfoLog(shader)); // eslint-disable-line
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gl.deleteShader(shader);
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}
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return shader;
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}
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async function setupProgram<T extends Attribute<AttributeDataTypes>>(
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gl: WebGL2RenderingContext,
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programData: ProgramData<T>
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) {
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var program = gl.createProgram();
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if (!program) return;
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var vertexShader = await createShader(
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gl,
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gl.VERTEX_SHADER,
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programData.vertexShaderSource
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);
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if (!vertexShader) return;
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var fragmentShader = await createShader(
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gl,
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gl.FRAGMENT_SHADER,
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programData.fragmentShaderSource
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);
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if (!fragmentShader) return;
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gl.attachShader(program, vertexShader);
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gl.attachShader(program, fragmentShader);
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gl.linkProgram(program);
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var success = gl.getProgramParameter(program, gl.LINK_STATUS);
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if (!success) {
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console.error(gl.getProgramInfoLog(program));
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gl.deleteProgram(program);
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}
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return program;
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}
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function setupAttribute<T extends Attribute<AttributeDataTypes>>(
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gl: WebGL2RenderingContext,
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program: WebGLProgram,
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attribute: T
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) {
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const location = gl.getAttribLocation(program, attribute.name);
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if (location === -1) return;
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// setup a buffer for the attribute data
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const buffer = gl.createBuffer();
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if (!buffer) return;
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gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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gl.bufferData(gl.ARRAY_BUFFER, attribute.data, gl.STATIC_DRAW);
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const vao = gl.createVertexArray();
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if (!vao) return;
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gl.bindVertexArray(vao);
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gl.enableVertexAttribArray(location);
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gl.vertexAttribPointer(location, 3, gl.FLOAT, false, 5 * 4, 0);
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}
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export async function draw<T extends Attribute<AttributeDataTypes>>(
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gl: WebGL2RenderingContext,
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programData: ProgramData<T>
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) {
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gl.enable(gl.DEPTH_TEST);
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const program = await setupProgram(gl, programData);
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if (!program) {
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console.error("failed to setup program");
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return;
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}
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gl.useProgram(program);
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for (const attribute of programData.attributes) {
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setupAttribute(gl, program, attribute);
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}
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let view = mat4.create();
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view = mat4.translate(view, view, [0, 0, -5]);
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let model = mat4.create();
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const angle = Date.now() * 0.001;
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model = mat4.rotate(model, model, angle, [0.5, 1, 0]);
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const projection = mat4.create();
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mat4.perspective(
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projection,
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45,
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gl.canvas.width / gl.canvas.height,
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0.1,
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100.0
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);
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const viewLoc = gl.getUniformLocation(program, "view");
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const modelLoc = gl.getUniformLocation(program, "model");
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const projectionLoc = gl.getUniformLocation(program, "projection");
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gl.uniformMatrix4fv(viewLoc, false, view);
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gl.uniformMatrix4fv(modelLoc, false, model);
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gl.uniformMatrix4fv(projectionLoc, false, projection);
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gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
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gl.clearColor(0.0, 0.0, 0.0, 1.0);
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gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
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gl.drawArrays(gl.TRIANGLES, 0, 36);
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requestAnimationFrame(() => draw(gl, programData));
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}
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@@ -0,0 +1,22 @@
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export const cubeVertices = [
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-0.5, -0.5, -0.5, 0.0, 0.0, 0.5, -0.5, -0.5, 1.0, 0.0, 0.5, 0.5, -0.5, 1.0,
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1.0, 0.5, 0.5, -0.5, 1.0, 1.0, -0.5, 0.5, -0.5, 0.0, 1.0, -0.5, -0.5, -0.5,
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0.0, 0.0,
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-0.5, -0.5, 0.5, 0.0, 0.0, 0.5, -0.5, 0.5, 1.0, 0.0, 0.5, 0.5, 0.5, 1.0, 1.0,
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0.5, 0.5, 0.5, 1.0, 1.0, -0.5, 0.5, 0.5, 0.0, 1.0, -0.5, -0.5, 0.5, 0.0, 0.0,
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-0.5, 0.5, 0.5, 1.0, 0.0, -0.5, 0.5, -0.5, 1.0, 1.0, -0.5, -0.5, -0.5, 0.0,
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1.0, -0.5, -0.5, -0.5, 0.0, 1.0, -0.5, -0.5, 0.5, 0.0, 0.0, -0.5, 0.5, 0.5,
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1.0, 0.0,
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0.5, 0.5, 0.5, 1.0, 0.0, 0.5, 0.5, -0.5, 1.0, 1.0, 0.5, -0.5, -0.5, 0.0, 1.0,
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0.5, -0.5, -0.5, 0.0, 1.0, 0.5, -0.5, 0.5, 0.0, 0.0, 0.5, 0.5, 0.5, 1.0, 0.0,
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-0.5, -0.5, -0.5, 0.0, 1.0, 0.5, -0.5, -0.5, 1.0, 1.0, 0.5, -0.5, 0.5, 1.0,
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0.0, 0.5, -0.5, 0.5, 1.0, 0.0, -0.5, -0.5, 0.5, 0.0, 0.0, -0.5, -0.5, -0.5,
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0.0, 1.0,
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-0.5, 0.5, -0.5, 0.0, 1.0, 0.5, 0.5, -0.5, 1.0, 1.0, 0.5, 0.5, 0.5, 1.0, 0.0,
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0.5, 0.5, 0.5, 1.0, 0.0, -0.5, 0.5, 0.5, 0.0, 0.0, -0.5, 0.5, -0.5, 0.0, 1.0,
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];
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