Strip core to render data and render graphs

Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
This commit is contained in:
Amp
2026-08-19 09:41:41 +00:00
co-authored by heaust
parent 0e44917f9e
commit 6bbf8039e4
67 changed files with 3152 additions and 3669 deletions
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# Build, Lint, and Test Commands
- `npm run dev`: Start Vite dev server with hot reload for WASM bundle
- `npm run examples`: Start the examples index with Vite and WASM hot reload
- `npm run build`: Build optimized WASM and JS in `dist/` for development
- `npm run build-release`: Build optimized WASM and JS for production
- `cargo check`: Validate Rust sources quickly before full builds