WIP: cross-platform

This commit is contained in:
Akash Shakdwipeea
2026-08-24 00:27:03 +05:30
parent df8b69e09d
commit f1fd4df540
7 changed files with 267 additions and 187 deletions
Generated
+23
View File
@@ -117,12 +117,32 @@ version = "0.1.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d9c4f5dac5e15c24eb999c26181a6ca40b39fe946cbe4c263c7209467bc83af2"
[[package]]
name = "futures-channel"
version = "0.3.34"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b1f9e3d69d39e4862ffed03ed071a76f9a13ba1d9109d355b0f0aa6b15e393c4"
dependencies = [
"futures-core",
]
[[package]]
name = "futures-core"
version = "0.3.34"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "92d699e522242e69e3003b94ecc1f960f3a5e015aa7c5d7486e65ad01dd94f5e"
[[package]]
name = "futures-macro"
version = "0.3.34"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9fb9654ba8355388abeb8dcb4fc62f511300867002afc858860463bdd9fe0c44"
dependencies = [
"proc-macro2",
"quote",
"syn 3.0.3",
]
[[package]]
name = "futures-task"
version = "0.3.34"
@@ -136,6 +156,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0d50a92467f8ba5dd6e3ee5d4bd04d73ab2e4e1c44474a0674821dfce14b79bc"
dependencies = [
"futures-core",
"futures-macro",
"futures-task",
"pin-project-lite",
"slab",
@@ -717,6 +738,8 @@ dependencies = [
name = "yawn-core"
version = "0.1.0"
dependencies = [
"futures-channel",
"futures-util",
"js-sys",
"serde",
"serde_json",
+2
View File
@@ -9,6 +9,8 @@ crate-type = ["cdylib"]
path = "lib.rs"
[dependencies]
futures-channel = "0.3"
futures-util = { version = "0.3", default-features = false, features = ["async-await-macro", "std"] }
js-sys = "0.3"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
+18 -17
View File
@@ -34,7 +34,7 @@ struct RowRequest {
#[wasm_bindgen]
pub struct Core {
data: Rc<RefCell<RenderData>>,
gpu: Rc<RefCell<Option<Wgpu>>>,
gpu: Wgpu,
store: Rc<RefCell<Store>>,
render: Rc<RenderLoop>,
}
@@ -42,25 +42,26 @@ pub struct Core {
#[wasm_bindgen]
impl Core {
#[wasm_bindgen(constructor)]
pub fn new(arena_bytes: u32) -> Result<Self, JsError> {
Ok(Self {
data: Rc::new(RefCell::new(
RenderData::new(arena_bytes).map_err(JsError::new)?,
)),
gpu: Rc::new(RefCell::new(None)),
store: Rc::new(RefCell::new(Store::default())),
render: Rc::new(RenderLoop::new()),
})
}
pub async fn initialize(&self, canvas: web_sys::OffscreenCanvas) -> Result<(), JsError> {
pub async fn new(arena_bytes: u32, canvas: web_sys::OffscreenCanvas) -> Result<Self, JsError> {
let gpu = Wgpu::new(canvas)
.await
.map_err(|error| JsError::new(&error))?;
*self.gpu.borrow_mut() = Some(gpu);
self.render
.start(self.gpu.clone(), self.store.clone(), self.data.clone());
Ok(())
let render = Rc::new(RenderLoop::new());
let data = Rc::new(RefCell::new(
RenderData::new(arena_bytes).map_err(JsError::new)?,
));
// what does clone mean here
render.start(&gpu, data.clone());
Ok(Self {
data,
gpu,
store: Rc::new(RefCell::new(Store::default())),
render,
})
}
pub fn rows(&self) -> String {
+18 -80
View File
@@ -7,9 +7,11 @@ use serde::de::DeserializeOwned;
use serde_json::Value;
use crate::gpu::Wgpu;
use crate::graph::{Binding, Execution, Extent, Pass, RenderGraph, RenderPipeline, Texture};
use crate::graph::{self, Binding, Execution, Extent, Pass, RenderGraph, RenderPipeline, Texture};
use crate::render_data::RenderData;
pub mod profiler;
pub struct GpuResources {
pub buffers: HashMap<String, GpuBuffer>,
pub textures: Vec<GpuTexture>,
@@ -18,21 +20,7 @@ pub struct GpuResources {
pub render_pipelines: HashMap<String, wgpu::RenderPipeline>,
pub compute_pipelines: HashMap<String, wgpu::ComputePipeline>,
pub passes: Vec<GpuPass>,
pub profiler: Option<GpuProfiler>,
}
pub struct GpuProfiler {
query_set: wgpu::QuerySet,
resolve: wgpu::Buffer,
readback: Arc<wgpu::Buffer>,
query_count: u32,
}
pub struct ProfileMap {
readback: Arc<wgpu::Buffer>,
state: Arc<AtomicU8>,
labels: Vec<String>,
timestamp_period: f32,
pub profiler: Option<profiler::Profiler>,
}
pub struct GpuBuffer {
@@ -175,30 +163,6 @@ impl GpuResources {
})
.collect::<Result<HashMap<_, _>, _>>()?;
let profiler = (gpu.timestamp_queries && !graph.executions.is_empty()).then(|| {
let query_count = graph.executions.len() as u32 * 2;
let bytes = u64::from(query_count) * 8;
GpuProfiler {
query_set: gpu.device.create_query_set(&wgpu::QuerySetDescriptor {
label: Some("frame-profile"),
ty: wgpu::QueryType::Timestamp,
count: query_count,
}),
resolve: gpu.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("frame-profile-resolve"),
size: bytes,
usage: wgpu::BufferUsages::QUERY_RESOLVE | wgpu::BufferUsages::COPY_SRC,
mapped_at_creation: false,
}),
readback: Arc::new(gpu.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("frame-profile-readback"),
size: bytes,
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
mapped_at_creation: false,
})),
query_count,
}
});
let mut resources = Self {
buffers,
textures,
@@ -207,7 +171,7 @@ impl GpuResources {
render_pipelines,
compute_pipelines,
passes: Vec::new(),
profiler,
profiler: None,
};
for execution in &graph.executions {
let compiled = match execution {
@@ -256,6 +220,17 @@ impl GpuResources {
};
resources.passes.push(compiled);
}
let pass_labels = resources
.passes
.iter()
.map(|pass| pass.label().to_owned())
.collect::<Vec<_>>();
resources.profiler = (gpu.timestamp_queries && !graph.executions.is_empty()).then(|| {
profiler::Profiler::new(&gpu.device, graph.executions.len() as u32, pass_labels)
});
Ok(resources)
}
@@ -308,45 +283,6 @@ impl GpuResources {
.is_some_and(|texture| !texture.uploaded_mips.contains(&mip_level))
}
pub fn render_timestamps(&self, pass: usize) -> Option<wgpu::RenderPassTimestampWrites<'_>> {
self.profiler
.as_ref()
.map(|profiler| wgpu::RenderPassTimestampWrites {
query_set: &profiler.query_set,
beginning_of_pass_write_index: Some(pass as u32 * 2),
end_of_pass_write_index: Some(pass as u32 * 2 + 1),
})
}
pub fn compute_timestamps(&self, pass: usize) -> Option<wgpu::ComputePassTimestampWrites<'_>> {
self.profiler
.as_ref()
.map(|profiler| wgpu::ComputePassTimestampWrites {
query_set: &profiler.query_set,
beginning_of_pass_write_index: Some(pass as u32 * 2),
end_of_pass_write_index: Some(pass as u32 * 2 + 1),
})
}
pub fn resolve_profile(&self, encoder: &mut wgpu::CommandEncoder) {
let Some(profiler) = &self.profiler else {
return;
};
encoder.resolve_query_set(
&profiler.query_set,
0..profiler.query_count,
&profiler.resolve,
0,
);
encoder.copy_buffer_to_buffer(
&profiler.resolve,
0,
&profiler.readback,
0,
u64::from(profiler.query_count) * 8,
);
}
pub fn map_profile(&self, timestamp_period: f32) -> Option<ProfileMap> {
let profiler = self.profiler.as_ref()?;
let state = Arc::new(AtomicU8::new(0));
@@ -448,11 +384,13 @@ impl GpuResources {
.render_pipelines
.get(&pass.pipeline)
.ok_or("GRAPH_PIPELINE")?;
let pipeline_changed = previous_pipeline != Some(pass.pipeline.as_str());
if pipeline_changed {
encoder.set_pipeline(pipeline);
previous_pipeline = Some(pass.pipeline.as_str());
}
if pipeline_changed || previous_bindings != Some(pass.bindings.as_slice()) {
for (group, bind_group) in
self.bind_groups(pass, |group| pipeline.get_bind_group_layout(group), gpu)?
+127
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@@ -0,0 +1,127 @@
use serde::Serialize;
pub struct Profiler {
pub query_set: wgpu::QuerySet,
pub resolve: wgpu::Buffer,
pub readback: wgpu::Buffer,
pub query_count: u32,
pub pass_labels: Vec<String>,
}
impl Profiler {
pub fn new(device: &wgpu::Device, render_pass_count: u32, pass_labels: Vec<String>) -> Self {
let query_count = render_pass_count * 2;
let size = u64::from(query_count) * 8;
Self {
query_set: device.create_query_set(&wgpu::QuerySetDescriptor {
label: Some("frame-profile"),
ty: wgpu::QueryType::Timestamp,
count: query_count,
}),
resolve: device.create_buffer(&wgpu::BufferDescriptor {
label: Some("frame-profile-resolve"),
size,
usage: wgpu::BufferUsages::QUERY_RESOLVE | wgpu::BufferUsages::COPY_SRC,
mapped_at_creation: false,
}),
readback: device.create_buffer(&wgpu::BufferDescriptor {
label: Some("frame-profile-readback"),
size,
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
mapped_at_creation: false,
}),
query_count,
pass_labels,
}
}
pub fn encode_query_set(&self, encoder: &mut wgpu::CommandEncoder) {
encoder.resolve_query_set(&self.query_set, 0..self.query_count, &self.resolve, 0);
encoder.copy_buffer_to_buffer(
&self.resolve,
0,
&self.readback,
0,
u64::from(self.query_count) * 8,
);
}
pub fn read_passes(self) -> Vec<Pass> {
let bytes = self.readback.get_mapped_range(..);
let values = bytes
.chunks_exact(8)
.map(|bytes| u64::from_le_bytes(bytes.try_into().unwrap()))
.collect::<Vec<_>>();
let profile = self
.pass_labels
.into_iter()
.zip(values.chunks_exact(2))
.map(|(label, timestamps)| Pass {
name: label,
milliseconds: timestamps[1].saturating_sub(timestamps[0]) as f64
* f64::from(self.timestamp_period)
/ 1_000_000.0,
})
.collect();
drop(bytes);
self.readback.unmap();
profile
}
pub async fn read_render_pass_data(&self) -> Result<Vec<Pass>, wgpu::BufferMapError> {
self.readback
.map_async(wgpu::MapMode::Read, .., |result| {
result.and(self.read_passes());
})
.await?;
}
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct FrameData {
pub frame: u32,
pub milliseconds: f64,
pub readback_milliseconds: f64,
pub adapter: String,
pub canvas: Canvas,
pub passes: Vec<Pass>,
}
impl std::fmt::Display for FrameData {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
serde_json::to_string(self)
.map_err(|_| std::fmt::Error)?
.fmt(f)
}
}
#[derive(Serialize)]
pub struct Canvas {
pub width: u32,
pub height: u32,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Pass {
pub name: String,
pub milliseconds: f64,
}
pub enum ProfileState {
Detached,
Attached,
Ready(FrameData),
}
// pub struct ProfileMap {
// readback: Arc<wgpu::Buffer>,
// state: Arc<AtomicU8>,
// labels: Vec<String>,
// timestamp_period: f32,
// }
-1
View File
@@ -14,7 +14,6 @@ pub struct Loadout {
pub struct Store {
graphs: HashMap<String, RenderGraph>,
texture_sources: HashMap<String, HashMap<u32, web_sys::ImageBitmap>>,
active: Option<Loadout>,
}
impl Store {
+79 -89
View File
@@ -4,7 +4,7 @@ use std::rc::Rc;
use wasm_bindgen::prelude::wasm_bindgen;
use crate::gpu::Wgpu;
use crate::gpu_resource::{GpuPass, ProfileMap};
use crate::gpu_resource::{profiler, GpuPass, ProfileMap};
use crate::graph::{ColorAttachment, DepthAttachment};
use crate::render_data::RenderData;
use crate::store::{Loadout, Store};
@@ -39,10 +39,8 @@ pub struct RenderLoop {
frame: Cell<u32>,
elapsed: Cell<f64>,
last: Cell<f64>,
profiling: Cell<bool>,
profile_pending: Cell<bool>,
profile_after: Cell<f64>,
profile: RefCell<Option<String>>,
active_loadout: Loadout,
profile_state: RefCell<profiler::ProfileState>,
}
impl RenderLoop {
@@ -54,10 +52,8 @@ impl RenderLoop {
frame: Cell::new(0),
elapsed: Cell::new(0.0),
last: Cell::new(js_sys::Date::now()),
profiling: Cell::new(false),
profile_pending: Cell::new(false),
profile_after: Cell::new(0.0),
profile: RefCell::new(None),
active_loadout: todo!(),
profile_state: RefCell::new(profiler::ProfileState::Detached),
}
}
@@ -78,24 +74,19 @@ impl RenderLoop {
Ok(())
}
pub fn set_profiling(&self, enabled: bool) {
self.profiling.set(enabled);
self.profile_after.set(0.0);
if !enabled {
self.profile.borrow_mut().take();
}
pub fn set_profiling(&mut self) {
self.profile_state = RefCell::new(profiler::ProfileState::Attached);
}
pub fn take_profile(&self) -> Option<String> {
self.profile.borrow_mut().take()
if let profiler::ProfileState::Ready(data) = self.profile_state.get_mut().take() {
Some(data)
} else {
None
}
}
pub fn start(
self: &Rc<Self>,
gpu: Rc<RefCell<Option<Wgpu>>>,
store: Rc<RefCell<Store>>,
data: Rc<RefCell<RenderData>>,
) {
pub fn start(self: &Rc<Self>, gpu: &Wgpu, data: Rc<RefCell<RenderData>>) {
if self.started.replace(true) {
return;
}
@@ -106,6 +97,7 @@ impl RenderLoop {
if !control.playing.get() {
continue;
}
let started = js_sys::Date::now();
let fps = control.fps.get();
if fps != 0 && started - control.last.get() < 900.0 / f64::from(fps) {
@@ -120,36 +112,25 @@ impl RenderLoop {
let mut data = data.borrow_mut();
data.update_signals(delta as f32, frame, elapsed as f32, control.fps.get());
}
let submission = if data.borrow().render_pending() {
if let (Some(gpu), Some(loadout)) =
(gpu.borrow_mut().as_mut(), store.borrow_mut().active_mut())
{
if data.borrow_mut().begin_render() {
let profile = control.profiling.get()
&& !control.profile_pending.get()
&& started >= control.profile_after.get();
let result = {
let data = data.borrow();
gpu.render(loadout, &data, profile)
};
match result {
Ok(profile) => profile.map(|profile| {
(profile, gpu.adapter.clone(), gpu.width, gpu.height)
}),
Err(_) => {
data.borrow_mut().mark_dirty();
None
}
}
} else {
None
}
} else {
None
}
} else {
None
};
// returns false when no render is pending
if !data.borrow_mut().begin_render() {
continue;
}
let should_profile = matches!(
*control.profile_state.borrow(),
profiler::ProfileState::Attached
);
gpu.render(&mut self.active_loadout, &data.borrow(), should_profile)
.and_then(|profile_metadata| {
// we are done with render loop but we got a profile data for this
// frame, so we need to process that
control.profile_state
});
if let Some((profile, adapter, width, height)) = submission {
control.profile_pending.set(true);
control.profile_after.set(started + 250.0);
@@ -162,27 +143,20 @@ impl RenderLoop {
let passes = profile
.read()
.into_iter()
.map(|(name, milliseconds)| {
serde_json::json!({
"name": name,
"milliseconds": milliseconds,
})
})
.map(|(name, milliseconds)| profiler::Pass { name, milliseconds })
.collect::<Vec<_>>();
let milliseconds = passes
.iter()
.filter_map(|pass| pass["milliseconds"].as_f64())
.sum::<f64>();
let milliseconds =
passes.iter().map(|pass| pass.milliseconds).sum::<f64>();
if control.profiling.get() {
*control.profile.borrow_mut() = Some(
serde_json::json!({
"frame": frame,
"milliseconds": milliseconds,
"readbackMilliseconds": js_sys::Date::now() - started,
"adapter": adapter,
"canvas": { "width": width, "height": height },
"passes": passes,
})
*control.profile_state.borrow_mut() = Some(
profiler::FrameData {
frame,
milliseconds,
readback_milliseconds: js_sys::Date::now() - started,
adapter,
canvas: profiler::Canvas { width, height },
passes,
}
.to_string(),
);
}
@@ -201,7 +175,7 @@ impl Wgpu {
loadout: &mut Loadout,
data: &RenderData,
profile: bool,
) -> Result<Option<ProfileMap>, String> {
) -> Result<ProfileMap, String> {
for buffer in loadout.resources.buffers.values() {
if !buffer.sync_each_frame {
continue;
@@ -212,6 +186,7 @@ impl Wgpu {
data.bytes(&buffer.source).ok_or("ROWS_UNKNOWN")?,
);
}
let output = match self.surface.get_current_texture() {
Ok(output) => output,
Err(wgpu::SurfaceError::Lost | wgpu::SurfaceError::Outdated) => {
@@ -221,9 +196,21 @@ impl Wgpu {
Err(wgpu::SurfaceError::Timeout) => return Err("SURFACE".into()),
Err(_) => return Err("SURFACE".into()),
};
let surface_view = output
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
// profiler is used only when enabled
// the presence of a profiler means:
// - profiler is available and
// - we want to profile this frame
let profiler = if profile {
loadout.resources.profiler
} else {
None
};
let mut encoder = self
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
@@ -238,9 +225,12 @@ impl Wgpu {
..
} => {
let pass = &loadout.graph.passes[*pass];
let timestamp_writes = profile
.then(|| loadout.resources.compute_timestamps(pass_index))
.flatten();
let timestamp_writes = profiler.and(|p| wgpu::ComputePassTimestampWrites {
query_set: &p.query_set,
beginning_of_pass_write_index: Some(pass_index as u32 * 2),
end_of_pass_write_index: Some(pass_index as u32 + 1),
});
let mut command = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
label: Some(&pass.id),
timestamp_writes,
@@ -296,9 +286,13 @@ impl Wgpu {
})
})
.transpose()?;
let timestamp_writes = profile
.then(|| loadout.resources.render_timestamps(pass_index))
.flatten();
let timestamp_writes = profiler.and(|p| wgpu::RenderPassTimestampWrites {
query_set: &p.query_set,
beginning_of_pass_write_index: Some(pass_index as u32 * 2),
end_of_pass_write_index: Some(pass_index as u32 * 2 + 1),
});
let mut command = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: Some(&pass.id),
color_attachments: &colors,
@@ -310,19 +304,15 @@ impl Wgpu {
}
}
}
if profile {
loadout.resources.resolve_profile(&mut encoder);
}
profiler.as_ref().map(|p| p.encode_query_set(&mut encoder));
self.queue.submit([encoder.finish()]);
let profile = profile
.then(|| {
loadout
.resources
.map_profile(self.queue.get_timestamp_period())
})
.flatten();
output.present();
Ok(profile)
profiler
.and_then(|p| p.map_profile(self.queue.get_timestamp_period()))
.flatten();
}
}