 Ampandheaust
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d095ee7849
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Restore Rust core at repository root
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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2026-08-20 03:40:59 +00:00 |
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 Ampandheaust
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f12c7c9603
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Rewrite core around shared rows and render graphs
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
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2026-08-19 15:30:32 +00:00 |
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 Ampandheaust
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d34722d66d
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Add tutorial docs and interactive playgrounds
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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2026-08-19 14:20:59 +00:00 |
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 Ampandheaust
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6bbf8039e4
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Strip core to render data and render graphs
Move glTF, picking, camera controls, and conventional handles into addons. Keep camera and material mutations in SIMD-aligned shared SOA rows and synchronize material updates directly into GPU buffers.
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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2026-08-19 09:41:41 +00:00 |
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 Ampandheaust
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0e44917f9e
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Rebuild core around render graph AST and shared memory
Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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2026-08-18 11:58:31 +00:00 |
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 Ampandheaust
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d4e8634f67
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feat: add render graph driven renderer architecture
Amp-Thread-ID: https://ampcode.com/threads/T-019f9d91-77c1-7206-a60f-ed6554ce92ab
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
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2026-07-27 02:53:44 +00:00 |
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Akash Shakdwipeea
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2a49f07d68
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Look ma! hot reload! (#16)
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2025-10-24 19:44:06 +05:30 |
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 Akash ShakdwipeeaandAmp
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b295c0bf0b
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separate out renderer crate (#13)
* add keyboard handler
* some cleanup
* add l key binding
* Fix WASM shared memory generation for Rust nightly 2025-10-20+
Add explicit linker flags for shared memory generation after Rust PR #147225
removed automatic flags with +atomics. This fixes DataCloneError when sharing
memory with workers.
Changes:
- Add --shared-memory, --max-memory, --import-memory flags
- Export TLS symbols: __wasm_init_tls, __tls_size, __tls_align, __tls_base
- Update both Cargo.toml and package.json build scripts
Amp-Thread-ID: https://ampcode.com/threads/T-41d99b69-5754-4fdf-b06e-a46343fa7485
Co-authored-by: Amp <amp@ampcode.com>
* add a level-editor crate
* remove redundant worker setup
* simplify app setup
* add SceneBuilder
* separate out default scene implementation in a crate
* define default method for MeshBuilder
---------
Co-authored-by: Amp <amp@ampcode.com>
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2025-10-22 18:08:02 +05:30 |
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Akash Shakdwipeea
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3b81926ae1
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use channels for comms (#9)
this refactors the app setup and messaging modules
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2025-08-20 21:58:09 +05:30 |
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Heaust Azure
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ba2d1c064b
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wgpu + wasm + worker (#8)
initial setup
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2025-08-04 22:23:37 +05:30 |
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Heaust Azure
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9d2bf4055d
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added a shitty ecs that I'm confident is way worse than just looping … (#4)
* added a shitty ecs that I'm confident is way worse than just looping objects lol
* mader a rendering system based on ecs
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2025-05-06 18:53:21 +05:30 |
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Akash Shakdwipeea
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5ecaf14b3d
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a rotating cube (#3)
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2024-12-22 20:01:51 +05:30 |
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heaust
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25d68c3479
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made basic message passing setup
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2024-08-02 16:34:35 +05:30 |
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