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yawn/vendor/fxnode/examples/index.html
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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width" />
<title>fxnode examples</title>
<link rel="stylesheet" href="./gallery.css" />
</head>
<body>
<header class="hero">
<div>
<span class="eyebrow">Interactive TypeScript examples</span>
<h1>Build node editors with <em>fxnode</em></h1>
<p>
Explore composable nodes, live worker-owned state, independent views, and a Blender-inspired editor. Every
example runs locally in your browser.
</p>
</div>
<div class="architecture" aria-label="Architecture summary">
<span>Main thread host</span><i></i><span>Worker authority</span><i></i><span>Shared atlas</span>
</div>
</header>
<main>
<div class="section-heading">
<div>
<span class="eyebrow">Start here</span>
<h2>Standalone applications</h2>
</div>
<p>Open any card to run it.</p>
</div>
<nav class="gallery" aria-label="Featured examples">
<a href="./minimal/">
<img src="./assets/minimal.png" alt="Minimal node example" />
<span class="tag">Fundamentals</span><strong>Minimal</strong>
<p>Compose a socket and value node from scratch.</p>
</a>
<a href="./color-balance/">
<img src="./assets/color-balance.png" alt="Color Balance example" />
<span class="tag">Custom controls</span><strong>Color Balance</strong>
<p>Oklab grading wheels, controls, and persistence.</p>
</a>
<a href="./live-composition/">
<img src="./assets/live-composition.png" alt="Live composition example" />
<span class="tag">Runtime API</span><strong>Live composition</strong>
<p>Version and migrate definitions while the editor is running.</p>
</a>
<a href="./logic-nodes/">
<img src="./assets/logic-nodes.png" alt="Boolean logic graph with multi-input socket pills" />
<span class="tag">Multi-input sockets</span><strong>Logic nodes</strong>
<p>AND, OR, NOT, XOR, XNOR, NAND, and NOR composed from a Boolean socket.</p>
</a>
<a href="./multi-view/">
<img src="./assets/multi-view.png" alt="Multi-view example" />
<span class="tag">Shared graph</span><strong>Multi-view</strong>
<p>Two cameras and selections backed by one worker and graph.</p>
</a>
<a class="featured" href="./blender/">
<span class="tag">Full application</span><strong>Blender-inspired catalog</strong>
<p>Explore the complete interactive node editor and its host-owned add menu.</p>
<span class="open">Launch editor <b></b></span>
</a>
</nav>
<section class="labs">
<div class="section-heading">
<div>
<span class="eyebrow">Component lab</span>
<h2>Focused test scenes</h2>
</div>
<p>Useful for inspecting specific interactions and controls.</p>
</div>
<nav aria-label="Focused examples">
<a href="./blender/all-supported/"><strong>All supported nodes</strong><span>Complete catalog</span></a>
<a href="./blender/parity/"><strong>Parity scene</strong><span>Image and grading nodes</span></a>
<a href="./blender/control-test/"><strong>Control test</strong><span>Input editing</span></a>
<a href="./blender/ramp-test/"><strong>Color Ramp test</strong><span>Stops and interpolation</span></a>
<a href="./blender/link-tools-test/"><strong>Link tools</strong><span>Knife, mute, and reroute</span></a>
</nav>
</section>
</main>
<footer>fxnode keeps graph authority in a worker. Application code owns DOM presentation and lifecycle.</footer>
</body>
</html>