Files
yawn/core/worker.js
T
Ampandheaust 9768765d74 Replace addons with conventional handles
Provide the single-loadout Scene API, SAB-backed meshes, cameras, materials, lights, workers, post effects, and tutorial playgrounds. Batch matching row growth so active GPU loadouts refresh once.

Amp-Thread-ID: https://ampcode.com/threads/T-01a01380-b478-77d0-84a0-102880a5c5ae
Co-authored-by: Heaust Azure <heaust.azure@gmail.com>
2026-08-20 06:39:30 +00:00

60 lines
1.9 KiB
JavaScript

import initWasm, { Core } from "./pkg/yawn_core.js";
let core;
const fail = code => { throw new Error(code); };
addEventListener("message", async ({ data: message }) => {
try {
let result;
if (message?.type === "init") {
if (core || !(message.canvas instanceof OffscreenCanvas)) fail("INIT");
const wasm = await initWasm();
core = new Core(message.arenaBytes);
await core.initialize(message.canvas);
const buffer = wasm.memory.buffer;
if (!(buffer instanceof SharedArrayBuffer)) fail("WASM_MEMORY_NOT_SHARED");
result = { buffer, rows: JSON.parse(core.rows()) };
} else {
if (!core) fail("UNINITIALIZED");
switch (message?.type) {
case "create-rows":
result = JSON.parse(core.create_rows(message.name, message.rows, message.stride, message.format));
break;
case "create-rows-batch":
result = JSON.parse(core.create_rows_batch(JSON.stringify(message.rows)));
break;
case "delete-rows":
core.delete_rows(message.name);
break;
case "allocate-object":
result = JSON.parse(core.allocate_object(message.name));
break;
case "delete-object":
core.delete_object(message.name, message.id);
break;
case "compile-graph":
result = core.compile_graph(message.serialized);
break;
case "switch-loadout":
core.switch_loadout(message.id);
break;
case "play":
core.play();
break;
case "pause":
core.pause();
break;
case "set-fps":
core.set_fps(message.fps);
break;
default:
fail("MESSAGE");
}
}
postMessage({ request: message.request, result });
} catch (error) {
postMessage({ request: message?.request, error: error?.message ?? "CORE_ERROR" });
}
});