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yawn/vendor/fxnode/examples/blender/nodes/geometry/set-position.ts
T

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TypeScript

import type { FxNodeDefinition } from "@lib/composition/index.js";
export const setPositionNode = [
"fxnode.geometry.set-position",
{
version: 1,
title: "Set Position",
behavior: "standard",
style: "geometry",
parameters: {},
sockets: {
geometry: {
title: "Geometry",
direction: "input",
type: "geometry",
maxIncomingLinks: 1,
visible: true,
value: null,
showValue: false,
},
position: {
title: "Position",
direction: "input",
type: "vector",
maxIncomingLinks: 1,
visible: true,
value: {
type: "vector",
default: {
kind: "vector",
value: [0, 0, 0],
},
},
showValue: true,
},
offset: {
title: "Offset",
direction: "input",
type: "vector",
maxIncomingLinks: 1,
visible: true,
value: {
type: "vector",
default: {
kind: "vector",
value: [0, 0, 0],
},
},
showValue: true,
},
result: {
title: "Geometry",
direction: "output",
type: "geometry",
maxIncomingLinks: 0,
visible: true,
value: null,
showValue: false,
},
},
ui: [
{
kind: "socket",
socket: "geometry",
},
{
kind: "socket",
socket: "position",
},
{
kind: "socket",
socket: "offset",
},
{
kind: "socket",
socket: "result",
},
],
muteBypass: [["geometry", "result"]],
migrations: [],
},
] as const satisfies readonly [string, FxNodeDefinition];