* use channels for comms this also refactors the app setup and messaging modules * remove double logging * load single model gltf files * add gltf loader * add sponza model * camera with rotors (#11) * orbit with rotors * add dolly behaviour to emulate zoom
1.1 KiB
1.1 KiB
Build, Lint, and Test Commands
npm run dev: Start Vite dev server with hot reload for WASM bundlenpm run build: Build optimized WASM and JS indist/for developmentnpm run build-release: Build optimized WASM and JS for productioncargo check: Validate Rust sources quickly before full buildscargo fmt: Format Rust code with rustfmt- No unit tests currently exist; add them as
*_tests.rsmodules
Code Style Guidelines
- Rust 2021 idioms: Use snake_case for modules, files, functions, and variables
- Indentation: 4 spaces (configured in rustfmt)
- Imports: Group std library, external crates, then local modules
- Types: Use descriptive struct fields and enum variants (e.g.,
positions,normals) - Error handling: Use
thiserrorderive macro for custom error types - Naming: Mirror GLTF semantics explicitly in struct fields
- WGSL shaders: Keep binding names aligned with Rust bind group layouts
- JavaScript/TypeScript: Format with prettier defaults
- Comments: Add documentation comments for public APIs using
///