* use channels for comms this also refactors the app setup and messaging modules * remove double logging * load single model gltf files * add gltf loader * add sponza model * camera with rotors (#11) * orbit with rotors * add dolly behaviour to emulate zoom
19 lines
1.1 KiB
Markdown
19 lines
1.1 KiB
Markdown
# Build, Lint, and Test Commands
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- `npm run dev`: Start Vite dev server with hot reload for WASM bundle
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- `npm run build`: Build optimized WASM and JS in `dist/` for development
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- `npm run build-release`: Build optimized WASM and JS for production
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- `cargo check`: Validate Rust sources quickly before full builds
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- `cargo fmt`: Format Rust code with rustfmt
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- No unit tests currently exist; add them as `*_tests.rs` modules
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# Code Style Guidelines
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- **Rust 2021 idioms**: Use snake_case for modules, files, functions, and variables
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- **Indentation**: 4 spaces (configured in rustfmt)
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- **Imports**: Group std library, external crates, then local modules
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- **Types**: Use descriptive struct fields and enum variants (e.g., `positions`, `normals`)
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- **Error handling**: Use `thiserror` derive macro for custom error types
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- **Naming**: Mirror GLTF semantics explicitly in struct fields
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- **WGSL shaders**: Keep binding names aligned with Rust bind group layouts
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- **JavaScript/TypeScript**: Format with prettier defaults
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- **Comments**: Add documentation comments for public APIs using `///`
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